SnapBuilder

v1.4.1·Updated 2022-03-30

Snap-to-Grid for Subnautica!

Screenshots 3 screenshots

About this mod Author’s original text

SnapBuilder

Contents

  • Check out SnapBuilder in action!
  • Installating SnapBuilder
  • Recommended installation (automated)
  • Manual installation
  • Default keybinds
  • Need help?
  • Changelogs

Finally, we can buld perfectly aligned and rotated items!

Fully customisable!

By default, snapping is enabled with this mod installed. The level of snapping can be fine-tuned in the Mod options menu, as can all keybinds.

Check out SnapBuilder in action!

Big thanks to Sketchy of Nitrox support for the shout out!

Installating SnapBuilder

Recommended installation (automated)

  • Install Mod Manager.
  • Click the Install with Mod Manager button at the top of the page.
  • Run the game Mod Manager.

4.???

  • Profit.

Manual installation

  • Make sure you first install all of the dependencies listed above under This mod requires the following mods to function, and install their dependencies, and so on...
  • Click the Manual Download button at the top of the page.
  • Extract only the QMods folder from the archive into \steamapps\common\Subnautica.
  • Check that you have installed it correctly. You should have the SnapBuilder folder at the following location: \steamapps\common\Subnautica\QMods\SnapBuilder.

Default keybinds

| Action | Keybind |

| -------------------------------------- | -------------- |

| Toggle snap-to-grid/freehand placement | middle mouse |

| Toggle fine grid snapping | left ctrl |

| Toggle fine rotation snapping | left alt |

Need help?

Your first port of call when in need of help with a Subnautica mod should be the Subnautica Modding discord server.

Hop into one of their #❓help-and-support❓ channels where there are tons of really helpful, knowledgeable people who can guide you through troubleshooting configuration or installation issues.

If however you've stumbled on a bug, feel free to file an issue on GitHub, but please make sure to browse through the other issues to make sure your bug isn't already listed! Please include as much information as possible, including screenshots if applicable, steps to reproduce the issue, and a detailed description of the bug and what you expected to happen.

Changelogs

Version 1.4.1

This is a bugfix release.

  • Fixes a NullReferenceException that triggers when building the base hatch.
  • Fixes the rotation alignment when SnapBuilder is used in the Cyclops.
  • Increased compatibility with Habitat Platform mod.

Version 1.4

This is a feature release.

  • New feature: Automatically snap floor-placed items flush with the wall/each other when aiming at the wall or the side of an item.
  • New feature: Inaccurate collider meshes are automatically swapped out for better ones so that items can properly snap to the terrain floor. This feature is mostly only useful in the Below Zero version of the mod.
  • Added option to disable displaying hints.
  • Misc. improvements to SnapBuilder logic.

Version 1.3.7.1

This is a bugfix release.

  • Bugfix: Using SnapBuilder outdoors or in the cyclops should work as expected.

Version 1.3.7

This is a maintenance release.

  • General improvements to snapping inside a base

Version 1.3.6

This is a maintenance release.

  • Updated for VersionChecker 1.2

Version 1.3.5

  • Added a Toggle Rotation keybind for placeable items so that you don't get locked to an item in the hotbar if it can be rotated.

Version 1.3.4.1

  • Hotfix for an issue where custom keybinds were causing crashes on game launch

Version 1.3.4

  • Maintenance update for SMLHelper 2.9
  • Hotfix for FineSnapRounding values

Version 1.3.3

  • Fixes for how objects which can be placed from the hotbar are handled
  • Compatibility enhancements for the Builder Upgrade Module mod

Version 1.3.2

  • Fixes a bug introduced in v1.2.4 where rebound keys were not initialised correctly when relaunching the game.

Version 1.3.1

  • Fixed a bug introduced in v1.2.3 where SnapBuilder keybinds no longer worked.

Version 1.3

  • Added compatibility for Custom Posters or an

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Subnautica_Modding-QModManagerSubnautica_Modding-SMLHelper

File & checksum

Filename
SnapBuilder-1.4.1.zip
File size
112.5 KiB