Smart marine turbine

by FCStudios·v2.0·Updated 2019-08-09

Smart marine turbine

Screenshots 7 screenshots

About this mod Machine translation

Smart marine turbine

A brand new mod from Field Creators Studios that allows you to generate electricity by using water flow in Subnautica.

Alterra Industrial Marine Turbine

A brand new module from Field Creators Studios that allows you to generate electricity from water flow in Subnautica.

*If for any reason you launch the game and you notice that your turbine screen is black or the turbine screen is on but the turbine is not spinning and there is no power loss, in version v1.0.2 please read the turbine save due to the turbine becoming inoperable. If this is the case, deconstruct all turbines and ocean monitors from the world and replace them and save.

*Note: Different biomes generate different current speeds. Turbine power output is determined by the RPM of the turbine. These speeds can be configured in a configuration file located in the mod directory. Note that the maximum speed of the turbine is 300 (degrees per second) || 50 (RPM)

change!

Currently available in V2.0.0

Fixed an issue where the turbine was still producing power when damaged.

Fixed white light when broken.

Added missing language entries in language text files.

Currently available in V1.0.2

Power System Updated You may notice that power may be restored more quickly upon creation.

Fixed a bug where if a turbine was created, the turbine could fail to generate power and then the player would quickly swing into the base before the turbine could generate power.

Fixed a monitor bug where the monitor would crash and not show new or removed turbines when building then deconstructing and building again.

Different turbine speeds in different biomes.

The legend has been updated.

Added missing biomes.

feature!

Currently available in V1.0.1

Power/turn off the device.

Turbine Monitor/Controller

damaged over time

Work overtime

Different turbine speeds in different biomes

Include custom JSON

The language can be changed by copying and editing QMods\Modding Helper\Language\Originals\FCS_AIMarineTurbine.txt and copying it into the QMods\Modding Helper\Language\Overrides directory

Install

Required mods: Make sure to install these first.

QModManager v2.0.1 or higher

SMLHelper V2 v2.2.1 or higher

Next step: Extract the zip archive into the QMods folder.

You should get a folder called FCSAIMarineTurbine

Use the Extract Here option to avoid accidentally creating additional folders.

Special thanks - for helping with beta testing and bug hunting.

SeraphimRisen

Palladium326

PrimeSonic

LukeWCS

Subnautica Modding Community/Support: Click here

Source CodeGithub FCStudios Trello FCStudios Discord

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
智能船用涡轮
File size
1.9 MiB