More ingot holder customs ood3 for car lockers
More ingot holder customs ood3 for car lockers
About this mod Machine translation
More ingot holder customs ood3 for car lockers
Added support for latest updates of moreingots and horders
Extract to another folder for editing, make a backup of Techtypecache,
to get the value from the original file without opening it.
Notice:
Type_reference.json is complete, you only need to edit the moreingots, horders and customfoods entries.
Filter.json needs to be edited and pasted into the filter at the bottom.
Overview
Warning this will destroy your auto-locker. This zip constant is a Filter.json and type_reference.json, both of which must be edited with the contents of the techtypecache in the modhelper/TechTypeCache folder to take effect.
Example:
Uraninitestacked:11234
MagnetiteStacked:11235
Diamondstacked:11236
KyaniteStacked:11237
PlasteelStacked:11238
Saltstacked:11239
stackedSulphur2:
11240 stackedSulphur1:11241
This is a TechtypeCache
Example type_reference.json
{
“Name”:“stackedSulphur2”,
“Value”:11232
},
{
“Name”:“Saltstacked”,
“Value”:11265
},
{
“Name”:“PlasteelStacked”,
“Value”:11743
},
{
“Name”:“KyaniteStacked”,
“Value”:11324
},
{
“Name”:“Diamondstacked”,
“Value” “:11765
},
{
"Name": "MagnetiteStacked",
"Value": 11356 <---------The value should be such that the ID in Techtypecache is MagnetiteStacked: 11235
},
It doesn't match so it must be changed before it can be applied to your type selection
{
"Name":"MagnetiteStacked",
”Value“:11235
},
Now it matches the value for Magnetitestacked in your specs, this value must be repeated for each item to make it work for your game now
important
is after you edited filter.json and type_reference.json Horder the categories of customfoods3 and moreingots
Make sure you open filter.json from this mod
Ctrl + A then CTRL + C
Then you have to open your Filter.json in Qmods\autosortlocker\Assets\,
it should be
{
“Name”:“Cutefish”,
“Value”:2538
} <----------At the end you must add a,
Then right-click and you added
Always make sure the last entry in the filter or type_reference JSON ends with no, this is important for it to work
Type_reference
It's possible to replace the one there after you edit it or it just breaks your
autosortlockers filter.json
{
"Category": "Horder",<----------------------This is a category
"type":[
11458,<--------------This must be edited at the top from the techtypecache for example.
11460,
11461,
11462,
11234,
11768,<---- --------------- does not match, so it won't work let's fix it
11236,
11237,
11238,
11239,
11240,
11241,
11242,
11243,
11244,
11245,
11246,
11247,
11248,
11249,
11250,
11463,
11464,
11251
]
Example
11234,
11235,<---------- Value should be used in Techtypecache MagnetiteStacked: 11235
11236,
Now it matches and it will work you have to repeat this process for all values in this category and long term for others.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.