MirrorInternalLogs
MirrorInternalLogs pack for Subnautica. Preconfigured
About this mod Author’s original text
MirrorInternalLogs
This preloader patcher allows to capture and mirror Unity internal debug logs (i.e. the contents of output_log.txt).
Preloader patch provides a public event one can listen to which will receive all Unity logs, including internal debug logs that are only output to output_log.txt.
Unlike output log, which can be disabled in the game, this mirror will always capture said debug logs. If Unity already outputs output_log.txt,
this plugin will simply create a copy of it in a more accessible place that %APPDATA%.
How to use: This is a preloader patcher. Put the compiled DLL into BepInEx/patchers.
Pre - Configured
By default, logs are output to unity_log.txt but we have included a configuration file to name it {process}-Modding-Log.txt.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.