MetalHands

v1.0.1·Updated 2022-08-13

Improved Working Security with Metal Improved Gloves with Gravitation Function. Collect Fast and Easy Materials.

About this mod Author’s original text

Metal Hands

requirements

  • Custom Databoxes - Minimum 1.1
  • QModManager 4 - Minimum 4.0.2.6
  • SMLHelper (Modding Helper) - Minimum 2.9.2
  • VersionChecker - Minimum 1.2.1 (OPTIONAL)

This Mod adds a new Gloves with a feature to instandly break Ressouces.

In the next Tier it collect the broken Items directly into the Inventory.

There are Gloves for the Player that enables this feature.

Also there is a Module that upgrades the Prawn Claw into a Gravitation Claw and Autocollect broken items too.

You can find the Blueprints randomly on Databoxes.

At least... You bored and don't want my shitty Gloves? No Problem! You can activate the Cheat mode and use my Mod without the need to craft the

Glove.

Warning:

This Mod currently not properly working with the "Increased Chunk Drop Mod".

It collect the vanilla item but not the additional spawned ones.

How to install

Install QMods

Install SML Helper

Install Costum Databoxes

(Optional) Install Versions Checker

Extract the downloaded Mod File to the Qmod Folder in the Game Folder.

(It should look like "Subnautica\QMods\MetalHands\[Mod Files]")

How to config this Mod?

Simply look under Settings -> Mods

There you will find all available Configs.

(not recommend) if you want to change something outside the game. Look into the "config.json"

Best Practise to use

The Custom Databoxes will only spawn in not discovered Areas.

So i recommen to use the Mod on new Savefile.

If you have already discovered the hole Map you need to unlock them via Console. (Or spawn it. For Techtype Name scoll down to "Spoiler")

Plans for the Future (I don’t give any guarantee)

v 0.9 Code Update

v 1.0 real Pictures/Assets for the Glove and Module

v 2.0 Compatible with More Chunck drops

Special Thanks

to Al-An for creating the upcoming Assets

to all Moders that helped me to troubleshoot and so on. Highlithing Metious and MrPurple6411 on this.! SPOILER!

If you want to spawn the directly over console use the following

MetalHandsClawModule

MetalHandsMK1

MetalHandsMK2

License: Reuploading of any File Content is prohibited either Original, Modified or Partly for other Projects.

If you have any Bugfixes may contact me with it and i will credit you in the next release.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Subnautica_Modding-QModManagerSubnautica_Modding-SMLHelper

File & checksum

Filename
MetalHands-1.0.1.zip
File size
405.9 KiB