Fabricator No Auto Close Experimental

v3.0.1002·Updated 2022-03-27

Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.

About this mod Author’s original text

Fabricator No Auto Close

Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Subnautica_Modding-QModManager_ExperimentalSubnautica_Modding-SMLHelper_Experimental

File & checksum

Filename
Fabricator_No_Auto_Close_Experimental-3.0.1002.zip
File size
3.9 KiB
SHA-256
5a1a8dc974e70f0e359505a31515f2f478fae344fee9bcfb0ad044a176f5d2cc
Stored at
2026-10-07 11:46