Time EternalBZ Experimental
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
About this mod Author’s original text
Time Eternal
This mod effects daylight without breaking hunger, thirst, crafting speed or energy generation.
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
This does not actually freeze time itself only the environmental lighting is effected. Meaning it should not break clocks or other time based events.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
Subnautica_Modding-QModManager_BZ_ExperimentalSubnautica_Modding-SMLHelper_BZ_Experimental