Power Order Experimental
This mod allows you to prioritize types of power sources over others.
About this mod Author’s original text
Power Order
This mod allows you to prioritize types of power sources over others. This is a rewrite and revival of the Power Order mod by Pipman3000 made with his permission.
This mod allows you to prioritize types of power sources over others.
Normally, the game uses whichever power source loads in first. For instance, if you have thermal plants connected to your base via power transmitters, power transmitters load in slower than other power sources so the game will never use them first when consuming power. With this mod, you could put transmitters at the top of the list and then no matter what, they will always be used first when consuming power.
The default order is: power transmitters -> solar panels -> thermal plants -> bioreactors -> nuclear reactors. which can be changed in the in-game options menu.
DO NOT ALTER THE CONFIG.JSON FILE IN THE MOD DIRECTORY. USE THE IN-GAME MOD OPTIONS MENU TO ALTER THE SETTINGS!
Modded power sources will show up as they are built or used and then can be configured in the menu and be saved.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: