MirrorInternalLogs

v9.0.1001·Updated 2022-03-13

MirrorInternalLogs pack for Subnautica. Preconfigured

About this mod Author’s original text

MirrorInternalLogs

This preloader patcher allows to capture and mirror Unity internal debug logs (i.e. the contents of output_log.txt).

Preloader patch provides a public event one can listen to which will receive all Unity logs, including internal debug logs that are only output to output_log.txt.

Unlike output log, which can be disabled in the game, this mirror will always capture said debug logs. If Unity already outputs output_log.txt,

this plugin will simply create a copy of it in a more accessible place that %APPDATA%.

How to use: This is a preloader patcher. Put the compiled DLL into BepInEx/patchers.

Pre - Configured

By default, logs are output to unity_log.txt but we have included a configuration file to name it {process}-Modding-Log.txt.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
MirrorInternalLogs-9.0.1001.zip
File size
40.0 KiB