StraftatDeathmatch

v1.4.1·Updated 2026-09-21

Deathmatch with streak/score aces, golden bounties, catch-up assistance, revenge, non-ace kill healing, and English, Chinese and Spanish UI.

About this mod Machine translation

STRAFTAT Deathmatch 1.4.1

English

  • Reload Rebalance (optional, off by default): Optional host rule, off by default; changes apply on the next map. Adds infinite reserve, manual reload and no dual wielding for 32 weapon presets. Bayshore, Elephant and Blank State keep vanilla ammo, reloads and visuals. Webley/G11 aimed bursts require at least 3 magazine rounds. Standalone Reload Balance is suppressed for this session without changing its files or config. All peers need 1.4.1.
  • Continuous respawns. Each kill gives 1 point; suicides give none. Reach the target score to win. At the time limit, the sole leader wins; ties enter overtime.
  • Ace: 3 kills in one life or a sole lead of at least 5 points over second place. Red outline (blocked by walls) and scoreboard mark. No kill healing, including the promotion kill. Ace status ends only when neither condition holds; a score ace can remain an ace after death.
  • Bounty: killing an ace drops one golden head worth +1 to whoever collects it alive. Visible through walls, with a distance-scaled gold halo and safe placement. Blinks after 25 seconds; disappears at 30.
  • Catch-up: anyone at least 5 points behind the leader gets +25 HP and +20% speed. Spent bonus HP never refills through score changes. Can coexist with ace status.
  • Healing: non-aces heal 25 HP per kill, capped at 100, with a private green flash. Collecting a bounty does not heal.
  • Revenge: an opponent who kills you 3 times without a counterkill becomes your nemesis. Only you see a dim red pulse on their body parts hidden behind cover; directly visible parts are not tinted. Revenge gives +1 extra point; revenge against an ace produces only the single contested bounty. Other opponents do not break the rivalry.

Host settings control gameplay. Mod Settings offers Ace Rules, Catch-up Assistance, Heal On Kill and other options. Private coin/chain cues and distinct impact sounds mark bounty collection and revenge. Language: English (default), 简体中文, Español, or Auto. All players need 1.4.1, BepInEx and MyceliumNetworking; Mod Menu is optional. Install through a mod manager, or put the DLL in BepInEx/plugins.

Simplified Chinese

  • Reload balance (optional, turned off by default): Optional homeowner rules, turned off by default, will take effect on the next map. 32 weapons are preset with unlimited reloading and reloading, and dual-wielding is prohibited. Bayshore, ELEPHANT, and Blank State retain original ammunition, reloading, and model performance. The Webley/G11 magazine requires at least three rounds before you can open the scope and burst fire. With one or two rounds left, you can single-shot without opening the scope or manually reload. Automatically deactivates standalone Reload Balance at runtime without modifying its files or configuration. All players need to use 1.4.1.
  • Continuous resurrection, +1 points for kills, and no points for suicide. The one who reaches the target points wins; the one with the top spot at the end of the time limit wins, and if there is a tie, extra time will be added.
  • Master: Kill three times in a row with the same life, or dominate the top spot and be at least 5 points ahead of the second place player. The red box does not go through the wall and is marked by the standings. No blood will be returned for kills, including the promotion; it will only be lifted if both conditions are not met. A master with points may still be a master after death.
  • Bounty: The master killed by others will drop a gold head, and the surviving player will get +1 point. Full picture perspective, the golden halo increases with distance, and the landing point remains safe; it flashes after 25 seconds and disappears after 30 seconds.
  • Point chasing compensation: If you are at least 5 points behind the leader, you will get +25 health and +20% movement speed. The extra blood volume that has been consumed will not be replenished due to changes in the score difference, and can exist at the same time as the master status.
  • …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackkestrel-Mod_Menustraftatmodding-MyceliumNetworking

File & checksum

Filename
StraftatDeathmatch-1.4.1.zip
File size
738.4 KiB