KillSoundPlugin

v14.15.0·Updated 2026-09-30

Plays randomized custom WAV kill sounds synced via match host metadata.

About this mod Author’s original text

Kill Sound Plugin

A BepInEx mod for STRAFTAT that triggers randomized custom.wav kill audio clips on kill events.

Features

  • Custom Audio Folder: Automatically looks for your.wav files inside BepInEx/plugins/Straftatjoguina-KillSoundPlugin/audio.
  • Audio Interruption: If a new kill happens while an audio file is currently playing, it instantly cuts off the old sound to play the new one.
  • Deterministic / Synced Shuffling: Uses match seed tracking derived from the server host to cycle through audio files cleanly.

Installation

  • Ensure you have BepInEx installed.
  • Place KillSoundPlugin.dll into your BepInEx/plugins/ directory.
  • Create a folder structure Straftatjoguina-KillSoundPlugin/audio inside BepInEx/plugins.
  • Drop your.wav files into the BepInEx/plugins/Straftatjoguina-KillSoundPlugin/audio folder.

If you like this mod and want to support my work, you can buy me a coffee here:

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
KillSoundPlugin-14.15.0.zip
File size
18.0 MiB