KillSoundPlugin
Plays randomized custom WAV kill sounds synced via match host metadata.
About this mod Author’s original text
Kill Sound Plugin
A BepInEx mod for STRAFTAT that triggers randomized custom.wav kill audio clips on kill events.
Features
- Custom Audio Folder: Automatically looks for your.wav files inside BepInEx/plugins/Straftatjoguina-KillSoundPlugin/audio.
- Audio Interruption: If a new kill happens while an audio file is currently playing, it instantly cuts off the old sound to play the new one.
- Deterministic / Synced Shuffling: Uses match seed tracking derived from the server host to cycle through audio files cleanly.
Installation
- Ensure you have BepInEx installed.
- Place KillSoundPlugin.dll into your BepInEx/plugins/ directory.
- Create a folder structure Straftatjoguina-KillSoundPlugin/audio inside BepInEx/plugins.
- Drop your.wav files into the BepInEx/plugins/Straftatjoguina-KillSoundPlugin/audio folder.
If you like this mod and want to support my work, you can buy me a coffee here:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack