Level Loader

v1.1.0·Updated 2026-09-03

A library to load custom levels

About this mod Author’s original text

BayTurtleKing's Level Loader

This mod is a shared library that lets other mods add custom map categories ("worlds") without patching the game's code directly. It handles tab creation and AssetBundle scene routing for you, plus much more.

Since you can also include code, this is much more than just a copy of the workshop level loader. Levels using this can have unique features and quirks.

How to register a world:

int mapIds = thelibrary.addworld(

categoryname: "MyWorld", // tab label or name

dabundlee: asset_bundle, // the assetbundle

thescenepaths: path_ofscenes, // string of scene paths inside the bundle

mapnamesmaybe: null, // custom per map names (optional)

picsmaybe: null, // byte preview thumbnails (one per scene) (optional)

whoarewestealingfrom: "Halloween" // use "Christmas" if you want the Christmas gifts to show

);

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

SFTG_Modding-BepInExPack_SFTG

File & checksum

Filename
Level_Loader-1.1.0.zip
File size
39.7 KiB