Unpacking tool QuickBMS

by kaiheilos·v0.10.1·Updated 2020-12-07

解包工具QuickBMS

Screenshots 1 screenshots

About this mod Machine translation

How to use:

Open quickbms_4gb_files.exe

First import SoD2.bms in the scripts folder

Then select the pak file in the game directory to unpack. . . (You need to reserve more than 20G space)

Author description:

universal script based files extractor and reimporter.

QuickBMS supports tons of games and file formats, archives, encryptions, compressions, obfuscations and other algorithms.

QuickBMS uses a minimalistic GUI if the executable is double-clicked

(launched normally) or from command-line if launched from the console,

by using this second mode or a link to the executable it's possible to

activate many useful and advanced options.

History:

the idea was born from the need of a simple and fast solution for

handling the archives used by the majority of games without wasting time

writing a stand-alone tool with tons of C code just for a basic file

format.

so this tool has been created mainly for myself for creating my

extractors quickly on the fly, and secondly for any other user who wants

do the same without learning a real programming language.

the BMS language is basic, easy to use and exists from over 10 years,

what I did was simply enhancing it for my personal requirements and

making the life easier when handling complex archives and file formats.

Features:

open source and multiplatform, tested on Windows (even Win98) and GNU/Linux (x86 and PPC)

works from both command-line and GUI (Windows only, just double-click on quickbms.exe)

reimport and reimport2 modes for reinjecting the modified files back to the archives

support for tons of encryption algorithms, even some proprietary ones

support for tons of compression algorithms (over 700), even some proprietary ones

support for tons of hashing algorithms

support for other types of algorithms (like base64) and/or obfuscations (xor, rot and so on)

support for calling DLLs and raw dumped functions with almost any known calling convention

support for bits operation and switchable little/big endian

simple and dynamic language that allows to make many operations

reducing the percentage of archives and formats that can't be supported

easily

verbose option (-V) that displays all the needed details during reversing and testing of file formats

HTML output (-H) that automatically applies colors and names to the fields parsed during the usage of the scripts: example for zip.bms on q3infoboom.zip

possibility to use the tool as a blind scanner of compression, encryption and crc/checksum algorithms

support for network sockets, SSL and http/https

support for other alternative input/output interfaces like

processes (included debugging and automatic breakpoint restoring),

audio, video and Windows messages

support for the visualization and creation of various types of

data like x86 assembly, IP addresses, time_t, FILETIME, ClassID and more

support for C-like structures and basic syntax for easy handling of file formats

support for any command-line decompressor/decrypter/anything_else via the EXECUTE method (Comtype and Encryption commands)

read and write operations

quickbms_4gb_files.exe is a native 32bit program with all the variables set as 64bit useful in some situations

planned future development that will cover more advanced features for reverse engineers and power users

customizable CRC engine

tons of scripts supporting hundreds of file formats and thousands of games

experimental games localization (strings editing)

creation of ISO images and ZIP archives as alternative outputs

embedded C compiler to use C functions at runtime

support for embedded Python and Lua scripts

experimental IPC interfaces: named pipes, mailslot, web and dll

support for the WCX packer plugins of Total Commander

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
解包工具QuickBMS
File size
11.2 MiB