Game playability overhaul

by lvdjj·v2.4·Updated 2020-10-10

游戏可玩性大修

Screenshots 6 screenshots

About this mod Machine translation

Author's original description:

READ BEFORE DOWNLOAD

Keep in mind there're too many small changed here and there, most changed are not writen because some are repeat/small fix/description edited.

  • Aim to boost the gameplay, slightly more indepthing, balancing or at least increasing the fun. Not suitable for player who enjoy cheat/3rd party.

- More than half of mod changed are suggestion from other players, if you have any intereating idea you're welcome to share.

  • Made in AIO style, due to the inconvenient of SoD2 modding method, so check full changelog detail before download, everythings is written.
  • Adjusted gameplay difficulty: (Facilities/description/item stack/weight/timer will affected all zone as they used the same data files)

--> Green Zone/Standard Zone/Daybreak, nothing changed.

--> Dread Zone, slightly increased difficulty, especially blood plagues. (Slightly closer to Vanilla's Nightmare Zone)

--> Nightmare Zone, increased difficulty, more variety and larger horde, blood plague are extremely deadly. (More like a Nightmare)

--> Heartland Storymode, slightly decreased difficulty for story enjoyment, but overall nothing much changed.

(Latest!!) v2.4 Full Long Changelog!!

Spoiler:

Show

Main Feature(In Short Only, v2.4 updated!!)

  • Added A LOT detailed description to most(dlc included) items/facility/mod, with color.. (Example, 'Removes Fatigue...' to 'Removes -100 Fatigue.. last 20minute' etc..)
  • Buff some unique skills. (To make all them not totally worthless..)
  • All Storage related space has been DOUBLE.
  • Base Outpost limit increase from 2/3/4 to 2/4/6.
  • All Resource Outpost produce amount has been DOUBLE. (Food, Meds, Materials, Ammo, Fuel)
  • Removed the leader requirement for all 12 building. (Field Hospital, Armory, Sniper Tower, Trade Depot still need a Stats Book to build, buy-able from trader)
  • Improved all possible Build-in facility, most of them has slightly better buff than their counter-part-facility. (To increase the value of every small base)
  • Increase the NPC visible limit and radius around player by x5. (You can see all your survival in your base, or see farther NPC, this works to all NPC)
  • Balancing or Buff a lot facility activate skill. (To make them worth using or reasonable, for example, Sawmill 45minute afterwork noise penatlies has been removed, simply unreasonable imo.)
  • Fixed a few small bug or missing crafting recipe.
  • Reduce most buff timer by 1 second so it looks much better/tidy, because strangely the game think 300 seconds was 6 minutes and 299 seconds was 5 minutes. (Example, '+1 Morale for 31 minutes' to '+1 Morale for 30 minutes'. Yes you lost 1 second of the buff/debuff, but seriously 1 second for much cleaner description.. I would totally love it)
  • (v2.2) This update included a few custom skills and a lot buff for all build-able, most built-in facility (built-in counter-part will has  slightly different/better buff) and all outpost, (HEARTLAND STORY MODE FACILITY are NOT INCLUDED, because I haven't start it yet and I don't wanna do anything to spoil the fun without knowing how was it.)
  • (v2.2) Blood Plague are slightly more deadly for both Hard/Nightmare mode, plague zombie infect you faster and cure require more resource to craft.
  • (v2.2) Craft-able textbook for 8 Community Skills and 4 Basic Skill, all are base on the garden textbook style, you can craft them from different T1 building but it's not cheap, you still better be looting/buying from npc.
  • (v2.2) Removed about 200+ unused files and added about 300+ new edited files.
  • (v2.2) Power and Water are now equal. (Clean water should have much value than electricity, not to mention in a zombie apocalypse..)
  • (v2.2) You can now earn 'some' Prestige from normal playthrough without wasting time grinding or cheating.
  • (v2.2) Realign most active and passive skills of facility. (For better/tidy view)
  • (v2.2.5) Compatible with Update 16. (All related mod files has been reworded and updated with latest file …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
游戏可玩性大修
File size
5.6 MiB