All members are immortal + blood plague survivors

by 小猪伤透我的心·v1.0·Updated 2021-10-25

When the hospital reaches level three, dual care can be enabled at the same time, achieving the effect of all members being immortal + blood plague survivors.

Screenshots 5 screenshots

About this mod Machine translation

When the hospital reaches level three, dual care can be enabled at the same time, achieving the effect of all members being immortal + blood plague survivors.

Prequel:

Let me first introduce what double care is, in case some players don’t know. The term dual care comes from the dual hospitals in the game. As the name suggests, dual hospitals are two hospitals, one is a basic hospital, and the other is a field hospital that only the Sheriff leader can build. Two hospitals can be built at the same time. There is a primary care function in the medical assistance column of the hospital interface. Because the two hospitals do not affect each other, each can activate primary care.

The effects of primary care are: (1) +50 health limit for 1 hour (2) -50% chance of blood plague infection for 1 hour. Only pathology skills can trigger this effect. (3) -50% injury chance for 1 hour. Only surgical skills can trigger this effect.

Since the two effects can be superimposed, after both hospitals have opened primary care, they can achieve the effects of +100 health limit, -100% blood plague infection rate, and -100% injury probability, which last for 1 hour. Abbreviated as **Double Hospitals and Double Nursing** or **All Immortal + Blood Epidemic Survivors**

But the disadvantage is that it requires building two hospitals, which takes up a lot of space, and the functions of the two hospitals are not much different. In order to pursue the effect of immortality of all personnel + blood plague survivors, the price paid is relatively high. Therefore, in order to solve this problem, this mod was specially created. It only requires an ordinary hospital. After upgrading to level three, double care can be provided, and a field hospital is no longer needed. Tailored for fun and close combat.

Mod introduction:

  • When the hospital upgrades to Level 3, dual care can be enabled at the same time, and functions such as promoting recovery from injuries, trauma and infection can be enabled at the same time.
  • When the hospital is upgraded to level three, it can produce vials of enhanced antidote in hinterland mode.

Postscript:

In order to ensure the balance of the game, the skill requirements for pathology and surgery have not been deleted. I wish all the pension war gods a happy game.

Installation method:

After decompression, place the Pak file inside in the C:\Users\username\AppData\Local\StateOfDecay2\Saved\Paks directory. If there is no Paks folder, create a new Paks folder yourself, paying attention to the upper and lower case.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
三级医院双护理
File size
10.7 KiB
SHA-256
ec841dbd2618687fed516f9b419dcafea472486a49d6c4eec0afe49df7ed33bb
Stored at
2026-10-10 18:23