Address Library for SFSE Plugins
Contains a database to easily make SFSE DLL plug-ins version independent.
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About this mod Machine translation
Author: meh321
N network:
Contains a database to easily make SFSE DLL plug-ins version independent.
describe
This is a database that helps make DLL mods version independent more easily.
For regular mod users: Download and install the "all-in-one" package from the Files section. You can use the mod manager or do it manually. The .bin file should be located here:
Data/SFSE/Plugins/
For DLL plugin authors:
Use the corresponding offsets.txt file to see which ID corresponds to which offset, then you can use IDs instead of offsets to make your mod not dependent on any specific game version.
The meaning of these files:
versionlib-1.7.23.0.bin - Contains the ID/offset of the Steam version of the game 1.7.23.0
versionlib-1.7.23.0.1.bin - Contains the ID/offset of the MS Store version of the game 1.7.23.0, the 1 at the end is not part of the game version but indicates it is MS Store.
If there are more platforms in the future (e.g. GOG) then I will add 2 and so on at the end.
The Offsets.txt file follows the same naming theme.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.