Yanke: New NPC from Arknights

by Aquaasa·v2.0.5·Updated 2025-09-23

Add the guard operator Yan Ke from Arknights as a new NPC in Stardew Valley. He will be dedicated to destroying enemies worth fighting.

Screenshots 3 screenshots

About this mod Machine translation

Add the guard operator Yan Ke from Arknights as a new NPC in Stardew Valley. He will be dedicated to destroying enemies worth fighting.

Yanke: New NPC from Arknights

🌟 **Welcome Yanke to Stardew Valley! ** This guard operator from Arknights will start a new life in Pelican Town.

🏠 Residence location

Yanke's home is located on the mountain, and Linus becomes his neighbor. This mysterious warrior chose to make his home in the tranquil mountains and forests, bringing a unique atmosphere to Stardew Valley.

🎁 Gift Preferences

  • **Favorite Gift**: Beer 🍺
  • **Favorite Items**: Calcite, Black Ash
  • **Special Tip**: Gifting alcoholic beverages often triggers special dialogue

💕 Social interaction

The content of the dialogue after marrying Yanke is still being improved, and some dialogues may not respond temporarily. After establishing a relationship with Yanke, some original NPCs will also have new interactive dialogues.

🎯 Special Furniture

**Easy Creation** - This unique piece of furniture can be obtained through:

  • Obtained from furniture catalog
  • Generated using CJB cheat menu
  • Plan to give as a gift during the 10-heart or 12-heart event

⚠️ Notes

  • The event system is under development and there are no available events yet.
  • Some dialogue content is still being written
  • If you find that a conversation is unresponsive, it may be because a conversation has been triggered that has not been implemented yet

Let us look forward to Yan Ke’s wonderful story in Stardew Valley! ✨

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
flamebringer
File size
6.3 MiB
SHA-256
2c44be86b3b17d7061afa06127f7b0d6b220929109c7601f3fb51f1eb5346209
Stored at
2026-10-15 18:32