Waterfall Forest Farm (WaFF and WaFFLE)
A configurable map and its custom farm types, as well as an optional new cave. Designed for players who crave more water in the forest!
Screenshots 6 screenshots
About this mod Machine translation
A configurable map and its custom farm types, as well as an optional new cave. Designed for players who crave more water in the forest!
waterfall forest farm
✨ **Source of inspiration**: Inspired by excellent maps such as DaisyNiko's "Capitalistic Dream II" and Grapeponta's "Secret Garden", I finally tried to make my own map! After weeks of learning, Waterfall Forest Farm is officially released. I hope you all like it!
💬 **Feedback and Suggestions**: Any comments, criticisms or suggestions are welcome. Please report any issues you encounter or design flaws you find, no matter how big or small.
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🎯 Version features
Starting from version 3.0.0, you can choose to play **Waterfall Forest (WaFF)** or **Waterfall Forest Large Edition (WaFFLE)**! These maps now appear as new farm types (with arrows showing additional farm options when selecting a farm).
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🌟 Global function
- **Two new optional large maps** with respective farm types added
- **Added large cave** (optional - farm appearance will change accordingly)
- **Optional new area**, connecting the farm and the backwoods, with associated upgradable buildings
- **Multiple features can be disabled** (animal enclosures, fountain areas, dense forests, fences, etc.)
- **Supports up to 8 people online**
- **spectacular waterfall views**
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🌳 Outdoor features
- **All grasslands are farmable**
- Animal fences, stairs and bridges prevent animals from passing (optional)
- The northern and southern cliff entrances as well as the trolleys serve as quick travel points within the farm
- **Forest Collection and Renewable Tree Stumps**
- There is a quarry to the southeast of each farm
-Isolated outdoor therapy pond (optional)
- Choice of **Lake Beach** with grass (default) or **Sand Beach** with marine collections and palm trees
- **Large Waterfall View**
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🏞️ Cave Features
- Added a **Second Cave** between the farm house and the bus exit, the original cave remains unchanged and is compatible with other cave mods
- Ships, shrine cliffs and large mineshafts (on WaFFLE) are alternative entrances to caves
- Dirt blocks in caves can be farmed, providing an alternative to greenhouses in the early game
- After building a cellar, barrels can be used in the cave (controllable through settings options)
- **Waterfall view in the cave**
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🏘️ New areas and buildings
- A path to the north of the farm connects to the backwoods (appearance changes depending on which farm you use)
- **Renewable Stumps and Gatherings**
- Abandoned sheds restored as the farm grows: unlock large sheds (with multiple flooring options), basements (function like cellars) and rooftop greenhouses (with multiple layouts)
- To unlock, you need to upgrade the farm house first, then complete the Community Center/Joja Warehouse
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🔧 Installation instructions
- If you are new to modding, please install **SMAPI** first, this will create a "Mods" folder
- Follow the installation instructions for **Content Patcher** and **DaisyNiko's Tilesheet**
- Download Waterfall Forest Farm and extract the contents into the Mod folder
- It is strongly recommended to use **Generic Mod Config Menu** to configure mods in the game
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🔄 Mod Compatibility
- Fully compatible with **Stardew Valley Expanded**
- Compatible with **Raffadax Complete Production**, the map will change the dirt type at the southernmost point
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📸 Module used for screenshots
- "Earthy Recolor" by DaisyNiko
- Medieval Buildings by Gweniacziek
- "Simple Foliage" by dugongkebalik
- "More Flowery Grass" by Lumisteria
- "Greenhouse Entry Begone" by bblueberry
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.