tool bag
Selection wheel with independent tool inventory!
Screenshots 4 screenshots
About this mod Machine translation
Selection wheel with independent tool inventory!
Tool Pouch
📦Module introduction
Add a tool bag to store all your tools and free up valuable backpack space! Once the tool is in the bag, it can now be quickly switched via the selection wheel! ✨
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🎯 How to use
Get Tool Bag
- Upgrade any tools from Clint and wait for the next morning
- Need to have any upgraded tools in your backpack in the morning
🖱️ Keyboard and mouse operation
**Method 1 (Select Roulette):**
- Use the scroll wheel or number keys to select the tool you want to put in the bag
- Press the left Alt key (configurable) to open the selection wheel
- Click on an empty slot to add an item, or click on an existing item to exchange it with the current tool
**Method 2 (in-bag inventory):**
- Left-click the tool bag when it is activated, or right-click the tool bag in the backpack
- Use the left and right keys to move items in and out of the tool bag
🎮 Controller operation
**Method 1 (Select Roulette):**
- Use the trigger button to select the tool you want to put in the bag
- Press the left joystick (L3) to open the selection wheel
- Use the right joystick to point in the direction of the tool you want to select, and release to switch.
**Method 2 (in-bag inventory):**
⚠️ Sorry, the controller currently does not support the in-bag inventory interface...Need help...
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⚙️ Configuration options
Supports universal module configuration menu! If you encounter any problems, please let us know!
- **BagCapacity** (default: 9) - bag capacity
- **UseBackdrop** (default: true) - use background
- **AnimationMilliseconds** (default: 150) - animation duration
- **LeftStickSelection** (default: false) - left stick selection
- **HoverSelects** (default: false) - Hover selections
- **ToggleKey** (Default: SButton.LeftAlt) - Toggle key
- **ControllerToggleKey** (Default: SButton.LeftStick) - Controller toggle key
- **DisableOpeningPouchOutsideOfInventory** (default: false) - Disable opening of tool pouch outside backpack
💡 It is recommended to set this option to true for split screen and multiplayer games. There is currently a bug in split screen and sometimes the tool bag will be opened for everyone.
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🚀 Potential features
- Tool bag upgrade?
- Configuration limits what can be put in the bag
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⚠️ Known issues
- The controller does not support the tool bag menu
- When DisableOpeningPouchOutsideOfInventory is false, the multiplayer menu pops up for everyone
- If you find any other problems, please let us know!
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🔗 Compatible modules
- Instant Tool Upgrades
- Alternative Textures
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📝 Update log
Version 1.1.2
- Adapted to Stardew Valley 1.6.15 update!
- Possible fix for the horrible issue with tools disappearing! ?
Version 1.1.1
- Turkish translation! Thanks AhmetSalih!
Version 1.1.0
- Selection wheel now tracks item index! Item placement in the selection wheel is more consistent!
- Some bug fixes
Version 1.0.7
- Russian translation! Thanks AndreyFiery!
Version 1.0.6
- Added ControllerToggleKey configuration to change the button that opens the selection wheel
- Add more controller support...just one step away from full support...
- Fixed day-end SMAPI error
Version 1.0.5
- Fixed the lost and found bug!
- Improved mail detection. Inventory will now be checked for any upgrade tools at the start of each day
- Fixed SMAPI error at the beginning of the day
- Supports Alternative Textures tools and other modding tools!
Version 1.0.4
- If you hold the upgrade tool when you wake up, you will receive a letter
- When trying to exchange with the tool selected in the tool bag, the first empty slot will be found to add the item
- Fixed typo in config
Version 1.0.3
- Fix Linux bugs
Version 1.0.2
- Chinese translation! Thanks Awassakura!
Version 1.0.1
- Add missing SMAPI update key
- Fixed the problem of putting the tool bag into the tool bag
- Added split screen …
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.