Tim Drake in Stardew Valley

by Blazonix·v1.5.0·Updated 2025-11-04

Bring Tim Drake (Robin) into Stardew Valley with his own storyline.

Screenshots 3 screenshots

About this mod Machine translation

Bring Tim Drake (Robin) into Stardew Valley with his own storyline.

Tim in SDV

🌟 **Tim Drake comes to Stardew Valley! ** He claims to be just a regular guy on vacation, but is actually looking for something important...

---

🎯 IMPORTANT NOTICE

  • **Compatibility Note**: If using the Ridgeside Village mod, the Redbird will move from the bus station to the back forest area
  • **Nose Display Settings**: You can turn on/off the nose display of the character sprite through the Generic Mod Config Menu or edit the configuration file
  • **Extra Speech Options**: If you are not planning to marry Tim or are divorcing, please turn off the Extra Speech option
  • **Post-Festival Display**: After the festival ends, Robin will appear in the town center (this is a display issue of the game itself)

---

🔧 Recommended modules

  • Generic Mod Config Menu by spacechase0 - Add option switching interface to the main menu
  • Seasonal Outfits - Slightly Cuter Aesthetic by Poltergeister - Tim's sprite design matches the style of this mod

---

🎨 Portrait Module

  • Portraits For Tim Drake (Robin) by crystal19950804 - Beautiful HD portrait of Tim!

---

📅 Event Unlocking Guide

Click to view detailed event trigger conditions

  • **Event 1**: 1 heart, 6pm-11pm, mine
  • **Event 2**: 2 Hearts, 6am-5pm, bus stop (in the backwoods area when using Ridgeside)
  • **Event 3**: 3 hearts, 12 noon-5 pm, mine
  • **Event 4**: 4 hearts, 6am-5pm, tavern
  • **Event 5**: 5 hearts, 6pm-11pm, mine
  • **Event 6**: 6 hearts, 8am-5pm, beach, sunny day
  • **Event 7**: 7 hearts, 6pm-11pm, mine
  • **Event 8**: 8 hearts, 6pm-11pm, mine
  • **Event 9**: 9 hearts, 8am-5pm, mountainous area, sunny day
  • **Event 10**: 10 hearts, 6am-5pm, town, sunny day, find 1 golden walnut
  • **Event 11**: 11 Hearts, 6am-6pm, North Island
  • **Event 12**: 11 Hearts, 6am-6pm, Crater, need to have seen Event 11
  • **Event 13**: 12 Hearts, 6am-6pm, West Island
  • **Event 14**: 13 hearts, 6am-6pm, Southeast Island, sunny day
  • **Event 15**: 14 Hearts, 6am-5pm, West Island Cave, Monday-Friday
  • **Event 16**: 14 Hearts, 6am-5pm, West Island Cave, Saturday to Sunday, need to watch Event 15

---

❓ FAQ

**Q: How to install the module manually? **

A: Download the file and extract it to the mod folder. The Steam user path is usually: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

**Q: How to configure options manually? **

A: Open the mod folder, select the folder of this module, open config.json with Notepad or other programs, change "False" to "True" and save it

**Q: Is there any conflict between the module and SVE? **

A: Please first confirm that the conflict is caused by SVE. I haven't tested compatibility with other mods yet

**Q: Found a bug/problem/typos? **

A: Please tell me the specific situation, other modules used and trigger conditions. The more detailed the information, the better.

**Q: Will this module be continuously updated? **

A: Yes

**Q: Can you create resources or translate and publish this mod? **

A: Just link back to the original module.

**Q: Why choose Tim? **

A: Why not? He is my favorite Robin

---

🙏 Special thanks

  • Huge help from official Stardew Valley Discord members
  • Poltergeister and its beautiful aesthetic mods
  • Beautiful music provided by Kevin MacLeod

Experience the mysterious story of Tim Drake and discover his hidden secrets in Stardew Valley! ✨

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Tim Drake in SDV
File size
10.0 MiB
SHA-256
5377b9de7e5867efee1341a3d3ae76561d5ac17c77254128f5a37ee749de734c
Stored at
2026-10-19 08:53