Stardew Valley RPG
Add RPG elements to Stardew Valley, including character attributes, player level system, manual skill tree upgrade, permanent death and more!
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About this mod Machine translation
Add RPG elements to Stardew Valley, including character attributes, player level system, manual skill tree upgrade, permanent death and more!
Stardew RPG
🎮 **Inject a new RPG experience into Stardew Valley! ** This mod perfectly integrates traditional RPG elements into the world of Stardew Valley.
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✨ Main functions
🌟 **Core game mechanics enhanced:**
- 🎯 **Character Attribute System** - Six basic attributes
- 📊 **Character Level System** - Unified experience value system
- 🎓 **Skill Point System** - Manually assign skill points
- ⚔️ **Tool skill requirements** - Skill level limits the use of tools
- ❤️ **Health and stamina recovery** - Dynamic recovery mechanism
- 💀 **Permadeath Mode** - Hardcore gaming experience
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🎯 Detailed explanation of character attributes
Each character's attribute value ranges from 2 to 18. The new character's initial attribute is 9 and has 20 distributable points.
💪 **Power**
- Mining/tree felling damage
- Hammer damage
- Hammer attack speed
- Fishing catch meter speed
- Critical damage
🛡️ **Physique**
- Health/stamina per level
- Health/stamina recovery bonus
- Sword damage
- Sword attack speed
- Defense
-Debuff duration
- Prevent debuff chance
🏹 **Agility**
- Dagger damage
-Dagger attack speed
- Ranged damage
- Fishing buoy strip size
- Critical hit chance
- Dodge chance
🧠 **INTELLIGENCE**
- Additional skill levels
- Crop quality level bonus
- Number of cultural relics/fishing/gold panning/foraging points
- Production success rate
📚 **WISDOM**
- Crafting table speed
- Production resource consumption
- Earn experience points
- Artifacts/Fishing/Gold Mining/Foraging Spot Transparency/Glow
💝 **Charm**
- Friendship rewards
- Buy/sell price
- Romance chance
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📈 Level system
By default, the character initially has 5 points of health and 10 points of stamina. All experience points are added to the main experience point, and health, stamina, and skill points are added as you level up.
🎓 Skill Point System
Manually upgrade skills in the player skills menu, and when the player has remaining skill points, click on the next available level to allocate them.
🔧 Tool skill requirements
- 🚜 **Farming Skills** - Upgrade hoes and sprinklers
- 🌳 **Foraging Skills** - Upgrade Ax
- ⛏️ **Mining Skills** - Upgrade your pickaxe
- ⚔️ **Combat Skills** - Use weapons according to their level
⚡ Configuration options
Almost all features can be adjusted or turned off through the general module configuration menu interface, or you can edit the config.json file for customized settings after running it once.
🔗 Technical Information
- Requires SMAPI support
- Use Harmony framework
- Compatible with Mod Updater for automatic updates
- Provide API interface and Content Patcher token
💬 Chat command
- `/respec` - Reassign character attributes
- `/levelup` - manually add character levels
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💡 **Tips:** This module is still very new, there may be some bugs, feedback is welcome!
🔗 **Related links:**
- GitHub code repository:
- Discord server:
- List of all modules:
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.