Stardew Valley Multiplayer Unattended Server Mod
An unattended multiplayer server mod based on funny-snek, Moy, and the_ghost99! Fixed the bug where the robot could not skip the shipping menu!
Screenshots 1 screenshots
About this mod Machine translation
An unattended multiplayer server mod based on funny-snek, Moy, and the_ghost99! Fixed the bug where the robot could not skip the shipping menu!
Stardew Valley Multiplayer/Unattended Server Mod
🎮 **A revolutionary multiplayer experience! **
This is an "unattended multiplayer game server" module, in which a **robot replaces the player as the game host** (it is recommended to use a trumpet!), allowing the game world to always remain online! ✨
🚀 Core functions
- 🤖 **Robot Host** - Use a robot as a game host to keep the game world online 24/7
- 🌍 **Join Anytime** - Allow other players to join the game anytime, anywhere without normal host restrictions
- 🐛 **Bug Fix** - Fixed long-standing issue with bots not being able to skip the shipping menu
- ⚡ **AUTO-RUN** - Server mod starts automatically when the game starts
📦 Installation Guide
Installation steps:
- **Install SMAPI**
- Download address:
- **Place module files**
- Place the "Stardew Valley Multiplayer Unattended Server Mod" folder into the "Mods" folder in the Stardew Valley game directory
- **Start the game**
- Launch the game via "StardewModdingAPI.exe"
🎯 How to use
Get started:
- ⚙️ **Configuration Settings** - Adjust settings to suit your play style before you start playing
- 🎮 **HOST MULTIPLAYER GAMES** - Server mod starts automatically on game launch
- 🔄 **Quick Switch** - Turn on/off the server at any time using configured hotkeys
⚠️ Important reminder:
- The game window can be unfocused, but **do not minimize**!
- Minimizing will affect the normal operation of modules and game functions
⚙️ Configuration Settings
Edit the "config.json" file to set your options:
Basic settings:
- **serverHotKey**: "F9" - hotkey to start/stop the server
- **profitmargin**: 100 - profit margin percentage
- **autoLevel**: true - Whether to automatically upgrade to level 10
- **upgradeHouse**: 3 - Main house level (3 is the highest, 0 is the initial)
Game content:
- **petname**: "" - pet name
- **farmcavechoicemushrooms**: true - farm cave type (true for mushrooms, false for bats)
- **communitycenterrun**: true - gameplay style (true is community center, false is Joja)
- **timeOfDayToSleep**: 2200 - robot sleep time
Multiplayer settings:
- **lockPlayerChests**: true - Player chest lock (when turned on, other players cannot access private chests)
- **clientsCanPause**: false - Whether the client can pause the game
- **copyInviteCodeToClipboard**: true - Copy invitation code to clipboard every minute
Holiday settings:
- **festivalsOn**: true - Whether the bot goes to festivals
- **eventname>CountDownConfig**: 60 - The preparation time from the start of the festival to the main event (seconds)
💬 Chat command
If the game freezes, players can enter these commands in chat:
Available commands:
- **!sleep** - If the configured sleep time is exceeded (default is 10PM), try to trigger the sleep command
- **!festival** - If it is a festival, try to trigger the go to festival command
- **!event** - Attempt to trigger a command to start the main event of the festival
- **!leave** - Attempt to leave the festival
- **!unstick** - Teleports the host inside/outside the farmhouse
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🌟 **Enjoy the 24/7 uninterrupted multiplayer experience! ** Keep your world of Stardew Valley always open to your friends!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.