Stardew Valley expansion lycanthrope character sequel compatibility patch

by RydelTheOtter·v1.1.6·Updated 2025-11-05

A conversion patch to make the Stardew Valley expansion mod compatible with the lycanthrope sequel mod

Screenshots 2 screenshots

About this mod Machine translation

A conversion patch to make the Stardew Valley expansion mod compatible with the lycanthrope sequel mod

Furry Stardew Valley Expanded Continued

🎮 **Made the Stardew Valley expansion module perfectly adapt to the lycanthropic character sequel module! **

✨ Module Introduction

This is a compatibility patch specifically designed to integrate two popular mods:

  • Stardew Valley expansion
  • Sequel to the beastly character

🔧 Version features

Starting with version 1.1.0, you can choose to use original portraits for the following characters in the config.json file or using the general mod configuration menu:

  • Martin
  • Olivia
  • Susan
  • Victor

📥 Installation Guide

  • Install SMAPI
  • Install content patcher
  • Install version 1.5 of the beastly character and all its pre-modules
  • Install the Stardew Valley expansion and all its pre-modules
  • Extract this mod into your mods folder

🎨 Creative Team

This module brings together the achievements of many outstanding creators:

  • **Stardew Valley Expansion** Sprites: FlashShifter, Poltergeister, HopeWasHere
  • **Sequel to the lycanthropic character** Sprite map: Sion9000, Gaveliere
  • Andy Sprite: Lycanthropire
  • Claire, Axel, Brooklyn, Chloe, Jace and Zoey sprites: KeruAterrosa
  • Olivia, Victor, Susan, Suki, Scarlett, Martin sprites and Lance updates: BrightonMorris1
  • Stardew Valley expansion lycanthropy patch based on and using Lycanglass
  • Sprite update: RTgrl

🌟 **Enjoy the new beastly Stardew Valley expansion experience! **

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Furry Stardew Valley Expanded
File size
2.6 MiB
SHA-256
d99f87d3393bec1fe6a741898bda715843f473e2958836ccc3582c9c6d95abec
Stored at
2026-10-12 20:33