stable start
Added a small quest with Marnie before building the stables
Screenshots 4 screenshots
About this mod Machine translation
Added a small quest with Marnie before building the stables
Stable start
🎮Module introduction
This mod adds a sweet little quest to Stardew Valley! Before building a stable, you'll have the opportunity to interact with the adorable rancher Marnie and help her find a new home for one of her horses.
✨ Main functions
- **Preliminary mission experience**: Trigger a special interaction with Marnie before building the stables
- **Immersive Story**: Add more character interaction content to the early stages of the game
- **Configurable Rewards**: Adjust mission rewards to your personal preference
🎯Task trigger conditions
- **Location**: Ranch
- **Time**: 9am to 5pm
- **Fund Requirement**: Players must earn at least 10,000 gold coins
- **Building Conditions**: No stables have been built on the farm yet
⚙️ Custom settings
By modifying the config.json file, you can:
- Adjust the task reward amount (default is no reward)
- Personalize your gaming experience
💡 Usage suggestions
For the best immersion experience, it is recommended to use this mod on a new save. This way you can fully experience this new pre-plot!
---
*Make life in Stardew Valley more colorful and start your farm adventure with this special mission with Marnie! *
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.