Springmyst - Ancient Enchantment

by Arleau·v2.2.3·Updated 2025-09-22

Adds some really interesting enchantment effects to the game.

Screenshots 1 screenshots

About this mod Machine translation

Adds some really interesting enchantment effects to the game.

Springmyst - Ancient Enchantment

🌟Module introduction

This mod replaces the vanilla weapon enchantments with a new and more interesting set of enchantments. Some exclusive enchantments have also been added to the slingshot.

Additionally, this mod can optionally replace the generic "Forged" text in weapon tooltips with configurable gem slots.

⚔️Melee weapon enchantment

  • **Carving**: Reduces the enemy's defense by 1 point when the attack hits (can be reduced to below zero). Armored enemies (such as armored bugs and shelled rock crabs) lose their armor when their defense drops to zero.
  • **Split**: When an attack hits, 60%-20% (based on distance) of damage will be spread to other enemies around the target.
  • **Explosion**: Absorbs and stores damage from enemy attacks (before damage reduction). The next special attack unleashes an explosion with twice the cumulative damage.
  • **Charge**: Movement and attack generate energy, up to 100 stacks. When maximum stacks are reached, the next attack triggers a powerful electrical discharge, dealing heavy damage over a wide area.
  • **Greed**: When an attack reduces the enemy's health to less than 10%, the enemy will be executed immediately and the remaining health will be converted into gold coins. Each 1% threshold increase for consecutive kills is reset when damage is received.
  • **Glow**: Swinging the weapon creates a mid-range sunlight projectile that blinds enemies on impact. Deals +50% damage to shadow and undead monsters and prevents their resurrection.
  • **Reckless**: Replaces the defensive block special move with a stabbing charge attack. **Sword only**.
  • **Bloodthirsty**: When killing an enemy, restore health proportional to the enemy's maximum health. Excessive healing is converted into a shield, up to 20% of the player's maximum health, which slowly decays after no damage is dealt or taken within 15 seconds.
  • **Wabajack**: Causes unpredictable effects.

🎯 Slingshot Enchantment

  • **Charge**: Moving and shooting generate energy, up to 100 charges. When the maximum number of layers is reached, the next shot is charged, and when it hits an enemy, it is discharged to cause heavy area damage.
  • **Freeze**: Gradually freezes the enemy for 2 seconds when hitting, and freezes after stacking 3 times.
  • **Echo**: Summons two "Echoes" that fire projectiles, automatically targeting the nearest enemy after a short delay. Only works when there are enemies nearby.
  • **Quincy**: Fires energy projectiles when unarmed. The lower the health, the stronger the projectile. Only works when there are enemies nearby.

🔧 Tool Enchantment

  • **Master**: The corresponding skill level is increased by 20%. Now works on axes, pickaxes, hoes, and watering cans.
  • **Swift**: Now works on watering cans.
  • **EXTEND**: Now works on Iridium Scythes (increases range instead of adding charge level).
  • **Grassmaker**: Now **only** available on Iridium Scythe.
  • **SHARP**: Can be applied to Iridium Sickles and Pickaxes. Causes extra damage to enemies.

💎 Jade Heavy Balance

The Jade enchantment in vanilla was useless; it provided the exact same damage bonus as the Ruby enchantment, but only on critical hits. So we give it a small enhancement:

**Jade Enchantment**: Critical damage +50%.

In this way, at about 20% critical hit chance, the jade enchantment is stronger than the ruby ​​enchantment.

⚠️ Uninstall instructions

Before uninstalling this mod, **all enchantments must be removed from existing weapons** and the game saved. **Otherwise the archive file may be damaged**.

🙏 Acknowledgments

Special thanks to the following translators:

  • French translation provided by CaranudLapin

Source of inspiration:

  • The Elder Scrolls V: Skyrim by Bethesda Game Studios
  • Ragnarok by Gravity
  • League of Legends by Riot Games
  • "Death" by Kubo

Special thanks to Enai Siaion for the Summermyst and Wintermyst mods.

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Springmyst
File size
335.5 KiB
SHA-256
fa750660a901bfbb813217aef00d148a3f2370289629cf02e1cc230bc6c7e29d
Stored at
2026-10-10 17:41