Spouse farm house schedule

by Nikanor·v1.0.0·Updated 2025-11-03

A comprehensive Stardew Valley mod that enhances spouse behavior in the farm house with custom schedules, animations, sprite swapping, and real-time editing.

Screenshots 5 screenshots

About this mod Machine translation

A comprehensive Stardew Valley mod that enhances spouse behavior in the farm house with custom schedules, animations, sprite swapping, and real-time editing.

Spouse Farmhouse Schedules

🌟 A comprehensive Stardew Valley mod that enhances spouse behavior in the farm house with custom schedules, animations, sprite swapping, and real-time editing!

✨ Core Functions

**🎯 Smart Spouse Schedule**

  • **Custom Farm House Routine**: Create a detailed daily schedule for your spouse
  • **Multiple schedule sources**: supports manual schedule or Content Patcher compatible
  • **Real-time execution**: The schedule is automatically triggered at the specified time
  • **Flexible Movement**: Advanced path finding and backup system

**🎬 Advanced animation system**

  • **Custom Animation**: Play any animation from the game animation database
  • **Loop Animation**: Set the animation to play in a continuous loop
  • **Sprite Swap**: Change character sprites during specific events

**👕 Dynamic Elf Management**

  • **Farm House Outfits**: Spouse automatically changes into pajamas/special elf in the farm house
  • **Animation-specific sprites**: Different activities correspond to different costumes
  • **AUTO-RESTORE**: The elf automatically returns to its original state when leaving the farm house
  • **Polygamy Support**: Handle multiple spouses seamlessly

🎮 User-friendly interface

**🛠️ Built-in editor**

  • Press the "F2" key to open the schedule editor (keys can be customized)
  • Press the "B" key to open the bed assignment editor (keys can be customized)
  • **Real-time Editing**: Add, edit, and delete schedules without restarting the game
  • **Visual Feedback**: See all scheduled actions at a glance
  • **NPC Selection**: Easily switch between different spouses

🔧 How it works

**📋 Data reading**

The module reads `Characters/FarmHouseSchedules/` data (Content Patcher `EditData` dictionary).

**🖼️ Elf Management**

If the `Characters/_farmhouse` texture is present, it will be applied when the spouse is inside the farm house. Restore the original sprite when leaving.

**⏰ Trigger mechanism**

The schedule is triggered on `TimeChanged` (every 10 game minutes). If the spouse is currently inside the farm house, they will be routed to the target location, facing the specified direction, optionally playing an animation and displaying a brief speech bubble.

📝 Content Patcher integration

Add schedule via Content Patcher:

```json

{

"Action": "EditData",

"Target": "Characters/FarmHouseSchedules/Sam",

"Entries": {

"620": "58 9 2 sam_guitar Characters/Sam_Summer | say= Practicing my new song! | loop=true",

"700": "58 9 2 idle"

}

}

```

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**💡 Usage Suggestions**

Make life on the farm more colorful by creating a personalized daily schedule for your spouse! Exclusive activities can be set up for different periods of time, such as morning exercise, afternoon leisure, and evening entertainment, so that each spouse can show his unique personality charm.

**⚠️Known issues**

  • Certain parallel actions may cancel active animations (e.g. spouses kissing each other when using polyamory kiss mod)

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*Continuous development: I am gradually improving and testing this mod. If you find any problems, please report them promptly! *

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
SpouseFarmhouseSchedules
File size
98.1 KiB
SHA-256
f309992a88afb53c056ff07db5a2f3f653daf473d50863af0fae4085fd86d277
Stored at
2026-10-10 13:36