Special order notification

by mushymato·v1.1.1·Updated 2025-11-05

Extend the daily task progress notification function added in version 1.6 to special orders

Screenshots 1 screenshots

About this mod Machine translation

Extend the daily task progress notification function added in version 1.6 to special orders

Special Order Notifications

🌟 **Make special order progress clear at a glance! ** This module extends the daily task notification system introduced in version 1.6 to special orders, allowing you to keep track of task progress at any time.

🎯 Supported special order targets

This mod provides progress notifications for the following types of special order goals:

  • **Collect** - Get specific items
  • **Fishing** - Obtain items by fishing
  • **Gift Giving** - Qi's Kindness Mission
  • **Defeat Monsters** - Destroy designated monsters
  • **Reach Mine** - Mine Shaft or Skull Cave
  • **Junimo Kart Score** - Endless Mode Score

💡 **Mod Compatibility**: As long as the special orders added by other mods use the above supported target types, this mod will work properly!

🔧 Overlapping donation box fix

This module reimplements the "DropBox" tile action to better handle the situation where multiple donation boxes exist on the same tile:

  • If the tile only has a special order donation box, it will display normally
  • If a tile matches multiple active special orders, it will be switched cyclically during interaction.
  • If the special order donation box is missing, it will be displayed in every donation box action throughout the map (using the same loop mechanism)

✨ **Improved features**:

  • Show special order title above donation box menu
  • Draw an indicator for each active donation box (original only showed one per location)

📝 **Configuration Options**: If you don’t want this change, you can disable it in config.json:

```json

{

"EnableOverlappingDropBoxFix": true // Set to false to disable

}

```

⚠️ Known issues

  • For collection tasks involving multiple items, only the icon of the last collected item will be displayed.
  • Complex collection targets (such as Pierre's Premium Produce) use standard item icons
  • Monsters do not have dedicated icons and use hard-coded texture rectangles. Some monsters may display abnormally.

🔗 **Source code**: GitHub repository

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Special Order Notifications
File size
22.3 KiB
SHA-256
68256b25ce4e5a2225bc57001f4d62cbc92a0e17fdef3d807ba07b879848ffbf
Stored at
2026-10-10 10:52