sound adjuster

by aedenthorn·v0.5.0·Updated 2025-11-04

Provides advanced customization of game sound prompts. Allows you to combine or replace tracks with other cues, index tracks, or custom audio files; mute sound cues; change pitch and volume or set random pitch and/or volume; and much more!

Screenshots 1 screenshots

About this mod Machine translation

Provides advanced customization of game sound prompts. Allows you to combine or replace tracks with other cues, index tracks, or custom audio files; mute sound cues; change pitch and volume or set random pitch and/or volume; and much more!

Sound Tweaker

🎵 **Bringing you an unprecedented sound customization experience in Stardew Valley! **

This mod is an upgraded version of my previous sound effects replacement mod, providing greater flexibility for sound effects and music replacement in Stardew Valley.

---

✨ Core Functions

  • **Multiple sound replacement methods**: Support audio track path, file path and sound index
  • **Full Silent Option**: Specific sound prompts can be completely disabled
  • **Pitch and Volume Control**: Set fixed value or random range
  • **Advanced parameter adjustment**: including loop, reverb, filter mode, etc.
  • **Intelligent audio track selection**: multiple modes such as ordered playback, random playback, shuffle playback, etc.

🎮 Usage example

A practical example of using this module is the softer snow footsteps module, which is also the original intention of developing this framework!

---

📝 Basic User Guide

Create Content Patcher module

To use this mod, you need to create a Content Patcher module that targets this mod dictionary.

Audio track path replacement

```json

{

"Format": "1.23.0",

"Changes": [

{

"Action": "EditData",

"Target": "aedenthorn.SoundTweaker/dictionary",

"Entries": {

"snowyStep": {

"sounds": [

{

"cuePaths": ["thudStep"]

}

]

}

}

}

]

}

```

This simple configuration replaces the **snowyStep** sound with the **thudStep** sound while retaining all original parameters.

Custom audio files

You can also use your own audio files:

```json

{

"filePaths": [

"{{InternalAssetKey: sounds/Snowystep_Soft_01.wav}}",

"{{InternalAssetKey: sounds/Snowystep_Soft_02.wav}}",

"{{InternalAssetKey: sounds/Snowystep_Soft_03.wav}}"

]

}

```

Sound index replacement

Use a specific index from the game's built-in sound library:

```json

{

"soundIndexes": [86, 87, 88, 89, 90]

}

```

---

⚙️ Advanced customization options

Sound prompt level parameters

  • **maxInstances** - Number of sound instances to play simultaneously (default: 1)
  • **limitBehavior** - How to handle when the maximum number of instances is exceeded (default: ReplaceOldest)

Track level parameters

  • **variationType** - Track selection rules: Ordered, OrderedFromRandom, Random, RandomNoImmediateRepeats, Shuffle
  • **category** - Sound category: Music, Sound, Ambient, Footsteps
  • **loop** - Whether to loop playback
  • **pitch/minPitch/maxPitch** - Pitch control
  • **volume/minVolume/maxVolume** - Volume control
  • **filterMode** - Filter mode: LowPass, BandPass, HighPass

🔗 Resource link

  • List of all sound prompts in the game
  • List of sound categories

---

🛠️ Technical requirements

  • SMAPI required
  • Compatible with Mod Updater for automatic updates

🌟 Community Support

  • **Source code**: GitHub repository
  • **Discord Community**: Join the discussion
  • **ALL MOD LIST**: View the complete portfolio

---

🎧 **Bring your Stardew Valley listening experience to a whole new level! ** Whether replacing monotonous footsteps or adding unique sound effects to specific scenes, Sound Tweaker gives you complete control over your game's sound world.

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Sound Tweaker
File size
18.1 KiB
SHA-256
318aba987e6cd2941a13591c661e4e2d151e87d9a49d8880efc96094d3059929
Stored at
2026-10-10 10:41