Sebastian After Dark
Added over 450 lines of dialogue for Sebastian, replaced all original events and added 8 new events!
Screenshots 1 screenshots
About this mod Machine translation
Added over 450 lines of dialogue for Sebastian, replaced all original events and added 8 new events!
Sebastian After Dark
✨ **Brings new dialogue and event experience to Sebastian character in Stardew Valley! **
🎭 Features
- **More than 450 new dialogues** - Make Sebastian's interactions richer and more interesting
- **Complete replacement of original events** - Redesigned story experience
- **Added 8 unique events** - Deeply expanded character storylines
⚙️ Installation instructions
- Download and install the original mod: Sebastian After Dark
- Download and unzip this module and replace the folder with the same name ([CP] Sebastian After Dark)
🎮 Configuration options
Personalize via Generic Mod Config Menu:
**Game menu → Click the gear icon in the lower left corner → Find Sebastian After Dark → Select according to your preferences → Click to save**
Personalization options:
**Pronoun settings**:
- Player pronouns 1: such as "they", "she", "he"
- Player pronouns 2: such as "they are", "she is", "he is"
- Player pronouns 3: such as "they", "she", "he"
- Player pronouns 4: such as "their", "her", "his"
**Nickname settings**:
- Define what Sebastian calls you, such as "angel", "sunshine", "kitten", etc.
**Descriptor**:
- Usually "beautiful", "cute", "handsome", etc.
🚬 Habit/Schedule Settings
**Smoking Status Options**:
- no smoking
- Smoking - Cigarettes
- Smoking - Marijuana
- Quit smoking - Cigarettes
- Quit smoking - Cannabis
💡 *Depending on the selection will affect the schedule in the game, this feature can be turned off through the "Schedule Edit" option*
🎉 Event triggering conditions
❤️ 1 Heart Event
- **Time**: 8pm to midnight
- **Location**: Mountain area
- **Console command**: debug ebi ADSebIntro
❤️❤️❤️ 3 Heart Incident (Part 1)
- **Prerequisite**: Have seen Sebastian's 2-heart incident and Sam After Dark's bathroom scene
- **Time**: 8pm to midnight, sunny day
- **Location**: Tavern
- **Console Command**: debug ebi ADSebJealous
❤️❤️❤️ 3 Heart Incident (Part 2)
- **Prerequisite**: Have seen the events of the first part
- **Time**: 8pm to midnight
- **Location**: bus station
- **Console Command**: debug ebi ADStalkableFarmer
❤️❤️❤️❤️❤️ 5 Heart Event
- **Prerequisite**: Watched Sebastian’s original 4-heart event
- **Time**: 8pm to midnight
- **Location**: Mountain area
- **Console Command**: debug ebi ADShotgunKiss
❤️❤️❤️❤️❤️❤️ 6 Heart Event
- **Prerequisite**: Have seen the original 6 Heart Event
- **Location**: Robin/Seb's home
- **Console command**: debug ebi ADSebWetDream
❤️❤️❤️❤️❤️❤️❤️ 7 Heart Event
- **Prerequisite**: Have seen the 6-heart event
- **Location**: Sebastian's room
- **Console Command**: debug ebi ADCameraStalker
❤️❤️❤️❤️❤️❤️❤️ The 7-Heart Incident (Part 2)
- **Premise**: Get the ending of the previous event 2
- **Condition**: Enter while Sebastian is in the room
- **Console Command**: debug ebi ADCameraStalkerEnd2
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9 Heart Event
- **Prerequisite**: Receive Sebastian's letter (needs 9 hearts and has seen the original 8-heart event)
- **Time**: 6pm to midnight
- **Location**: Sebastian's room
- **Console Command**: debug ebi ADSebCouchFuckin
📦 Essential module
- Content Patcher
- Generic Mod Config Menu
- Sam After Dark
- Shadows After Dark
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🎮 **Enjoy the new interactive experience with Sebastian! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.