Rechargeable Resource Tool

by Arleau·v2.2.0·Updated 2025-11-03

Added charging capabilities to axes and pickaxes to destroy debris in the area.

Screenshots 1 screenshots

About this mod Machine translation

Added charging capabilities to axes and pickaxes to destroy debris in the area.

Rechargeable resource tool

🌟Module introduction

This mod is inspired by the tool upgrade system in Harvest Moon: Mineral Town Friends, where the ax and hammer tools can also be charged, and their ultimate upgrade can destroy all debris on the screen. Simply put, this mod allows axes and pickaxes to be charged and used like hoes and watering cans.

🎮 How it works

By default, you need to hold down a modifier key (default is the left Shift key), then hold down the tool key to start charging. This is to avoid overriding the continuous usage behavior when holding down the tool key in the original game, which can also be useful in some situations. You can choose not to require modifier keys in the mod settings.

The radius for each charge level is also configurable. By default, each tool upgrade increases the maximum radius by 1. The resulting area effect is similar to that of a bomb.

As you'd expect, the larger the area, the more stamina it takes.

⚙️ Configuration options

  • **'RadiusAtEachLevel'**: Allows you to specify the blast radius for each charge level
  • **'RequireModKey'**: If set to false, the charging behavior when holding down the tool button will become the default behavior; if set to true, the original tool continuous use behavior will be maintained
  • **'ModKey'**: If 'RequireModKey' is true, you must hold this key to recharge (defaults to left Shift key). If you use a gamepad, you can set it to the left trigger or left shoulder button
  • **'StaminaCostMultiplier'**: By default, charging will multiply the tool's base stamina cost by the charge level. Use this multiplier to adjust only the cost of the shockwave. Set to zero to make it free (you still lose stamina equal to the cost of the base tool)
  • **'TicksBetweenWaves'**: The number of game ticks required for each additional tile of shock wave. The higher the value, the slower the shock wave propagates. Setting it to 0 replicates the original behavior in older versions

Other settings are intuitive. If you need a detailed explanation, please use the general mod configuration menu.

🔗 Compatibility

Compatible with the "Harvest Moon FoMT-like watering can and hoe area" mod.

🎯 Usage suggestions

This mod greatly improves the efficiency of cleaning farms and mines! you can:

  • Clear large areas of trees and rocks at once
  • Quickly clear paths in the mine
  • Adjust the charging range according to the tool level to balance physical consumption

💫 Game experience

After using this mod, using the tool becomes smoother and more efficient! No more chopping down tree by tree and pounding stone by stone, now you can clear an entire area with a single swipe of your tool like a true farm master!

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*Make farm life in Stardew Valley easier and more enjoyable! *

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Chargeable Resource Tools
File size
51.6 KiB
SHA-256
dcdaf3b20bd5a51d4d740b2e8d354c9f28d45efb4c360eaf0b47557857bf4ea3
Stored at
2026-10-10 12:01