Random Slime

by ChrisMzz·v1.2.0·Updated 2025-11-05

Randomize the color of slimes in various locations! Configurable via the general module configuration menu.

Screenshots 6 screenshots

About this mod Machine translation

Randomize the color of slimes in various locations! Configurable via the general module configuration menu.

randomslime

🎮 **Make the slime world more colorful! **

✨ Core Functions

Randomize slime colors in mines, skull caves, quarries, forests, and almost any location! Now also includes giant slimes!

⚙️ Custom settings

  • Randomization is turned off by default in forest areas
  • All settings can be adjusted via the **General Mod Configuration Menu**
  • Complete control over the areas you want to randomize

🎯 Usage suggestions

This mod works perfectly with my other mod **Slime Minerals** to add even more minerals to the slime drop pool!

🔗 Related links

  • **Source code**: GitHub repository

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💫 **Experience the surprise of having different colored slimes every time you explore! **

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Random Slimes
File size
15.0 KiB
SHA-256
06c6aa81433f5bf6ca4b6ab651fdba5ed79514816a07cd62af55cde58bf6fb0f
Stored at
2026-10-10 10:32