predictor

by JoXW·v1.2.2·Updated 2025-10-21

Add an in-game overlay display to show the predicted results of random events. Do not modify or overwrite the original method.

About this mod Machine translation

Add an in-game overlay display to show the predicted results of random events. Do not modify or overwrite the original method.

Predictor

🎯 **A revolutionary prediction module that allows you to know the results of random events in the game in advance! **

✨ Core Features

  • 🔧 **Fully Configurable**: Each feature can be turned on or off individually via GMCM or configuration files
  • 👥 **Local co-op support**: Perfectly compatible with split-screen multiplayer games
  • ⌨️ **Customized shortcut keys**: Switch display/hide prediction information with one click

🎮 Function details

🗿 Environmental prediction

  • Displays red outlines of stones, collectibles, etc.
  • Display item drops from artifact points and seed points
  • Displays loot for ores and other mineable objects
  • Trash bin item drop prediction
  • Item drops that can break containers
  • Items dropped when shaking the tree

🎣 Fishing system

  • Displays the fish that can be caught at the current location and their rarity (when equipped with a fishing rod)
  • Show/hide uncaught fish
  • Shows the trash that can be caught at the current location and its rarity
  • Fishing mini-game displays upcoming fish
  • Displays currently equipped bait and fishing gear

⛏️ Collection and Mining

  • Track nearby collectibles and spawned items
  • Shows the location of gold panning and mining sites
  • Show item drops for hoe tiles (when equipped with hoe)
  • Display ore contents

🎰 Mini Game Prediction

  • Display slot machine mini-game results
  • Display Calico Jack mini-game results

⚠️ Smart Reminder

  • Display a warning when opening a trash can will cause negative reactions from nearby NPCs
  • Shows ladder locations in mines
  • Option to only display the ladder after clearing all monsters on the current level

🔧 Technical principles

This module copies the original method of generating items and returns the item information that would have been generated without actually generating the item. These copied versions are called to check what items would be generated if normal methods were used.

⚠️ Compatibility Notes

Any mod that modifies or overrides the original drop algorithm may result in inaccurate predictions.

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🌟 **Let random no longer be random and master every possibility in Stardew Valley! **

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
PredictorPatchFramework
File size
30.8 KiB
SHA-256
3831b69b7a5a44d39f3addec6114ebcf0cdca88d49daf71c91de4211074563e7
Stored at
2026-10-10 11:10