passable crops
Allows farmers to pass through all crops and some crop-related objects.
Screenshots 2 screenshots
About this mod Machine translation
Allows farmers to pass through all crops and some crop-related objects.
Passable Crops
🌾 **Let farmers freely shuttle between crops like Junimos! **
✨ Core Functions
- Farmers can move through all types of crops
- Newly planted trellis crops sway slightly as farmers walk across them
- Fully compatible with other mods and will not change other behaviors or properties of crops
🚶♂️ Passable objects
- **Scarecrow** - Easily move through the scarecrow area
- **Sprinklers** - No longer blocked by sprinklers
- **Gathering Items** - Freely move through wild collections
- **Tea Bush** - Walk freely among the tea bushes
- **Saplings** - Easily pass through growing trees
- **Weeds** - No longer blocked by weeds
⚙️ Configuration options
Via **Generic Mod Config Menu** you can:
- Individually control the access rights of each object
- Disable shaking effect for non-crop objects
- Customize the inclusion/exclusion of passable objects
- Allows walking through fully grown trees
- Adjusted the deceleration effect when passing through objects
🎯 Version Highlights
**1.1.5+** - Support NPC and monsters can also pass through configured objects
**1.1.0+** - Full support for Stardew Valley version 1.6
**1.0.8+** - Added slowdown effect when passing through objects and custom drawing options
🔧 Technical characteristics
- Adopt optimized drawing logic to improve compatibility with other modules
- Support multi-language internationalization
- The source code is completely open source
💡 **Usage Suggestions**: This module is particularly suitable for large farm layouts, allowing you to move freely between densely planted crops, greatly improving farm work efficiency!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.