No seed point
This mod allows you to adjust the chance of an artifact point being converted into a seed point, from 0% (no seed points will be generated) to 16.6% (vanilla default).
Screenshots 1 screenshots
About this mod Machine translation
This mod allows you to adjust the chance of an artifact point being converted into a seed point, from 0% (no seed points will be generated) to 16.6% (vanilla default).
No seed point
🌱 **Tired of the new seed point mechanism in version 1.6? ** Love finding seasonal seeds but don’t want to see too many? This mod is made just for you!
✨ Main functions
- **Customized generation probability**: Replace the generated seed points with cultural relic points according to the generation probability set by the user (default is 0%, seed points will never be generated)
- **Data Persistence**: Reloading the map will not re-randomize existing seed points
- **Flexible Adjustment**: Spawn probability can be adjusted within a day or between different days, only newly generated points will be affected
⚙️ Configuration options
- **Seed point generation probability**: Controls the probability of converting cultural relic points into seed points, ranging from 16.6% (original default) to 0% (default value, only cultural relic points are generated)
🛠️ Installation Guide
- Install the latest version of SMAPI
- Extract the module folder to the Stardew Valley/Mods directory
- (Optional) Install the latest version of the universal module configuration menu
- Run the game using SMAPI
⚠️ Notes
- **Save Mechanism**: Closing the game without saving and then reloading will re-randomize the seed point generation chance
- **Multiplayer**: Not currently tested in multiplayer and may not work properly
- **Mod Compatibility**: May not be compatible with any mod that modifies artifact point/seed point generation
🔮 Future Plans
- Added official multiplayer support
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💡 **Have questions or suggestions? ** Welcome to contact me on!
📖 **Source code**: GitHub
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.