No seed point

by Nicoconot·v1.0.0·Updated 2025-11-05

This mod allows you to adjust the chance of an artifact point being converted into a seed point, from 0% (no seed points will be generated) to 16.6% (vanilla default).

Screenshots 1 screenshots

About this mod Machine translation

This mod allows you to adjust the chance of an artifact point being converted into a seed point, from 0% (no seed points will be generated) to 16.6% (vanilla default).

No seed point

🌱 **Tired of the new seed point mechanism in version 1.6? ** Love finding seasonal seeds but don’t want to see too many? This mod is made just for you!

✨ Main functions

  • **Customized generation probability**: Replace the generated seed points with cultural relic points according to the generation probability set by the user (default is 0%, seed points will never be generated)
  • **Data Persistence**: Reloading the map will not re-randomize existing seed points
  • **Flexible Adjustment**: Spawn probability can be adjusted within a day or between different days, only newly generated points will be affected

⚙️ Configuration options

  • **Seed point generation probability**: Controls the probability of converting cultural relic points into seed points, ranging from 16.6% (original default) to 0% (default value, only cultural relic points are generated)

🛠️ Installation Guide

  • Install the latest version of SMAPI
  • Extract the module folder to the Stardew Valley/Mods directory
  • (Optional) Install the latest version of the universal module configuration menu
  • Run the game using SMAPI

⚠️ Notes

  • **Save Mechanism**: Closing the game without saving and then reloading will re-randomize the seed point generation chance
  • **Multiplayer**: Not currently tested in multiplayer and may not work properly
  • **Mod Compatibility**: May not be compatible with any mod that modifies artifact point/seed point generation

🔮 Future Plans

  • Added official multiplayer support

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💡 **Have questions or suggestions? ** Welcome to contact me on!

📖 **Source code**: GitHub

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
NoSeedSpots
File size
16.7 KiB
SHA-256
ab7a7cac8e821b9fe7b3aff8d05b89c12379a16701d31df9085fcff1eb45824c
Stored at
2026-10-10 10:37