No collision module
Allows farmers to pass through pets, horses, Junimos, villagers, and farm animals without collision. Fully configurable via GMCM.
Screenshots 1 screenshots
About this mod Machine translation
Allows farmers to pass through pets, horses, Junimos, villagers, and farm animals without collision. Fully configurable via GMCM.
NoCollision
🚶♂️ **Say goodbye to the trouble of being blocked! ** This mod allows you to freely move through various characters and creatures without worrying about getting stuck in doorways or fences!
✨ Core Functions
- **Full Penetration**: Easily pass through pets, horses, Junimos, villagers and farm animals
- **HIGHLY CONFIGURABLE**: Customize settings via GMCM menu or config.json file
- **Classification Switch**: Collision switch that can be controlled individually for each NPC type
- **Stable Operation**: Fully tested, runs smoothly
🎮 Usage scenarios
Have you also experienced these problems?
- 🐶 The dog always blocks the door or beside the bed
- 🐮 Cows trap you in a fence
- 🍄 Trapped by a Junimo carrying a package in the community center
Now, all this will be a thing of the past! The NoCollision module completely solves these annoying collision problems.
⚙️ Configuration options
Through the in-game GMCM menu, you can:
- Turn on/off collisions for different NPC types individually
- Adjust settings in real time without restarting the game
- Customize your penetration experience
🔗 Technical Information
- Source code can be viewed on GitHub
- The main code was assisted by Claude (Anthropic)
- No conflicts with other modules found so far
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💫 **Enjoy the real freedom of farm life! ** No longer trapped by cute animals, travel around every corner of Stardew Valley!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.