No collision module

by tbonehunter·v1.1.0·Updated 2025-11-03

Allows farmers to pass through pets, horses, Junimos, villagers, and farm animals without collision. Fully configurable via GMCM.

Screenshots 1 screenshots

About this mod Machine translation

Allows farmers to pass through pets, horses, Junimos, villagers, and farm animals without collision. Fully configurable via GMCM.

NoCollision

🚶‍♂️ **Say goodbye to the trouble of being blocked! ** This mod allows you to freely move through various characters and creatures without worrying about getting stuck in doorways or fences!

✨ Core Functions

  • **Full Penetration**: Easily pass through pets, horses, Junimos, villagers and farm animals
  • **HIGHLY CONFIGURABLE**: Customize settings via GMCM menu or config.json file
  • **Classification Switch**: Collision switch that can be controlled individually for each NPC type
  • **Stable Operation**: Fully tested, runs smoothly

🎮 Usage scenarios

Have you also experienced these problems?

  • 🐶 The dog always blocks the door or beside the bed
  • 🐮 Cows trap you in a fence
  • 🍄 Trapped by a Junimo carrying a package in the community center

Now, all this will be a thing of the past! The NoCollision module completely solves these annoying collision problems.

⚙️ Configuration options

Through the in-game GMCM menu, you can:

  • Turn on/off collisions for different NPC types individually
  • Adjust settings in real time without restarting the game
  • Customize your penetration experience

🔗 Technical Information

  • Source code can be viewed on GitHub
  • The main code was assisted by Claude (Anthropic)
  • No conflicts with other modules found so far

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💫 **Enjoy the real freedom of farm life! ** No longer trapped by cute animals, travel around every corner of Stardew Valley!

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
NoCollision
File size
15.6 KiB
SHA-256
c59d222a93bcdccc5dfa5fffd50b8ac6bb3425d0733eb6a4e00d9c2b7cb37725
Stored at
2026-10-10 10:34