Museum Dinosaurs - French Translation
French translation of the 'Museum Dinosaurs' mod by zilchaz. If you enter the museum with a dinosaur egg, a cutscene will be triggered, hatching a new dinosaur companion!
Screenshots 4 screenshots
About this mod Machine translation
French translation of the 'Museum Dinosaurs' mod by zilchaz. If you enter the museum with a dinosaur egg, a cutscene will be triggered, hatching a new dinosaur companion!
museumdinosaurs - french translation
🎮 **This is a French translation module**, it needs to be used with the original module
📝 Instructions for use
⚠️ **IMPORTANT NOTE**: This page only provides French translation files.
**Must download the original mod to function properly:**
- Dino in the museum original module
**Installation steps:**
- First download and install the original module
- Download the French translation file of this page
- Merge the translation file with the original module file
- Make sure the game language is set to French
- Check if there are other modules that conflict with the original module
🦖Mod content
This mod adds 4 new events to the museum! When you enter the museum with a dinosaur egg:
✨ **Features:**
- Trigger exciting cutscenes
- Hatch cute dinosaur companions
- Can be used in existing archives
- Even if you have donated dinosaur eggs to the museum collection, just put the eggs in your backpack to trigger the introduction event
📬 **Following events:**
- After waiting for a few days, Gunther will send a letter inviting you back to the museum
- The last two events have a 30% chance of triggering
- One of the events requires that you have already met the snail on Ginger Island
👥 Producers
**Original mod author:** zilchaz
**French Translation:** LadyLazuli
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🌟 Take your dinosaur eggs to the museum and start a wonderful adventure!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.