More spouse events
Currently this mod adds an extra event for each of the 12 marriageable characters (Harvey and Elliot have 2). I plan to add more events for all the characters as inspiration comes to me. If you have any feedback or would like to see a specific character added next, please let me know.
Screenshots 4 screenshots
About this mod Machine translation
Currently this mod adds an extra event for each of the 12 marriageable characters (Harvey and Elliot have 2). I plan to add more events for all the characters as inspiration comes to me. If you have any feedback or would like to see a specific character added next, please let me know.
More spouse events
💕 **Add more romance and surprises to your Stardew Valley marriage life! **
This mod focuses on adding more exciting events for all marriageable characters. I will try my best to keep the character's personality consistent with the original version, but the dialogue may be a bit sweet because I am a romantic~ 😊
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✨ Module Features
- **Exclusive events for 12 characters**: Each marriageable character has a new interactive event
- **Double surprise for Harvey and Elliot**: two events each for these two characters
- **Original flavor**: Character personality remains consistent with the original version
- **Romantic Atmosphere**: Sweet conversations make married life more warm
🎭 Event triggering guide
**Alex**
- **Requirements**: Marry Alex / Complete the second house upgrade / Winter 25th / 10pm to 2am / Enter the farmhouse
- 💡 Recommendation: Attend the Winter Star Feast and talk to Alex for background information
**Elliott**
**Event 1**:
- Marry Elliott / Complete second house upgrade / Both children reach 4 hearts / 6pm to 10pm / Enter the farmhouse
**Event 2**:
- Marry Elliott / Complete the second house upgrade / 12 hearts / Find at least 82 golden walnuts / 6pm to 10pm / Enter the farmhouse
- 🏝️ The subsequent part will be triggered when exploring various parts of Ginger Island
**Harvey**
**Event 1**:
- Marry Harvey / Complete the second house upgrade / 12 hearts / Winter / Snow / 6pm to 8pm / Enter the farmhouse
- 📺 Must have watched his 6-heart incident
**Event 2**:
- Marry Harvey / Complete second house upgrade / 10 hearts / Older child reaches 4 hearts / Monday or Wednesday / 5-8pm / Enter the farmhouse
**Sam**
- Marry Sam/Complete second house upgrade/Both children reach 4 hearts/Vincent, Kent and Jodi all reach 6 hearts/6am to 7am/Enter the farmhouse
**Sebastian**
- Marry Sebastian / Complete the second house upgrade / 12 hearts / Odd-numbered days / 2pm to 8pm / Enter the farmhouse
**Shane**
- Marry Shane / Complete the second house upgrade / 8 hearts or less / 1pm to 10pm / Enter the farmhouse
- ⚠️ This is a brawl event that requires a low heart rate, but there will be surprises after watching it!
**Abigail**
- Marry Abigail / 12 Hearts / Sunny Day / 10am to 5pm / Enter the Secret Forest
**Emily**
- Marry Emily / Complete second house upgrade / Both children reach 4 hearts / Fall 27th / 6am to 10pm / Enter the farmhouse
**Haley**
- Marry Haley / Complete the second house upgrade / Summer / Sunny day / Alex reaches 8 hearts, Haley reaches 10 hearts / 12 noon to 5 pm / Enter town
**Leah**
- Marry Leah / Complete second house upgrade / Older child reaches 4 hearts / 8pm to 10pm / Enter the farmhouse
**Maru**
- Marry Maru / Complete the second house upgrade / 12 hearts / 6pm to 8pm / Enter the farmhouse
**Penny**
- Marry Penny / Complete second house upgrade / 8 hearts or less / Ship at least 25 bottles of beer and 25 bottles of wine / Non-winter / 1-10pm / Enter the farmhouse
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🌟 Future plans
My ultimate goal is to add 3-8 category-specific events for each character, including:
- 12 heart events
-Child-related events
- Holiday events
- Competitor events
- Vow renewal
- Low heart rate quarrels
- Character and player birthday events
🎯 **Make your married life in Stardew Valley more colorful! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.