Moolah Money Mod
Removed the 2 billion money limit and added a comma separator for money display.
Screenshots 2 screenshots
About this mod Machine translation
Removed the 2 billion money limit and added a comma separator for money display.
Moolah Money Mod
💰 **Break through money limitations and enjoy unlimited wealth! **
Main functions
✨ **REMOVED MONEY CAP**
- Breaking the 2 billion money limit of the original game
- Now you can accumulate almost unlimited wealth
- Use strings to store amounts, with a theoretical upper limit of more than 2 billion digits
🎯 **Beautify money display**
- Automatically add separators for money numbers (comma by default)
- Customizable separation intervals (default is every 3 digits)
- Make large numbers easier to read
Technical Description
🔧 **Compatibility Requirements**
- Requires SMAPI module loader installed
-Supports universal module configuration menu and can adjust settings in the game
- Compatible module automatic updater
💻 **Developer API**
Provides two API methods for other modules to call:
- `AddMoolah(Farmer f, BigInteger add)` - Add money
- `GetTotalMoolah(Farmer f)` - Get total money
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Important reminder
Please note that although this mod removes the upper limit of money storage, item prices in the game still use the Int32 type, and the maximum amount of a single transaction is still about 2.1 billion.
🔗 **Related Links**
- GitHub code repository
- Discord community
- List of all mods by the author
🌟 Start now and accumulate your Stardew Valley wealth!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.