Monster Incubator Starter Pack
Adds various content packs that can raise monsters and their corresponding rings to the monster incubator framework
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About this mod Machine translation
Adds various content packs that can raise monsters and their corresponding rings to the monster incubator framework
Monster Hutch Starter Pack
🌟 **Add monster raising fun to your Stardew Valley farm! **
This content pack adds a variety of monsters that can be raised in Monster Incubators to the Monster Incubator framework, along with their corresponding Charm Rings.
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🦇 Monster types
**bat**
- 5 bat variants created by placing mummified bats in monster incubators
- Drop bat wings (similar to rabbits dropping rabbit feet) and sometimes fruit
- Every bat watered will produce
**Crab**
- 4 Ore Crab variants, created by placing 10 corresponding ores (copper, iron, gold, iridium) in the monster incubator
- Truffle crab: add 1 truffle
- Stick Insect: Add 1 piece of ginger
- Ore crabs will shed their "shells" every other night, leaving behind destructible ore nodes (yield doubled)
- Each watered crab has a 50% chance of spawning every night
**Dust Elf**
- Created by placing 10 coals in a monster incubator
- Make coffee or sometimes triple espresso
- Every 5 watered dust elves will spawn
**Magma Elf/Spark Elf**
- Created by placing 10 Ash Shards in the Monster Incubator
- Leaves ash fragments ore and sometimes obsidian
- Every 2 watered magma sprites or spark sprites (must be of the same variant) will be spawned
**spider**
- Created by placing 10 insect meat in a monster incubator
- Leaves behind insect flesh or sometimes void essence
- Every spider watered will produce
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💍 Charm Ring
**Bat Charm Ring**
- Charm all bat variants
- Obtained from the dwarves after reaching the bottom of the mines
**Crab Charm Ring**
- Modified crab shell ring that charms all crab variants
- Obtained through regular means
**Dust Charm Ring**
- Charming Dust Fairy
- Obtained via mail after becoming good enough friends with Jas (can later be purchased from the dwarf)
**Magma Charm Ring**
- Charm magma elves and spark elves
- Obtained from Volcano Dwarves
**Shadow Charm Ring**
-Allows all Shadowmen to consider you as an ally
- Obtained after becoming close enough friends with Krobus (can later be purchased from the dwarf)
**Slime Charm Ring**
- Added the ability to "touch" slimes with this ring
**Spider Charm Ring**
- Charming Spider
- Obtained from dwarves after unlocking the Danger Mine
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✨ Special features
Each charm ring allows you to "pet" the associated monster, which displays a heart-shaped bubble and makes a monster sound (in the case of Shadowmen, they greet you). This feature works both inside and outside the incubator, but can be configured individually to only work inside the incubator.
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🎮 **Make your monster raising experience richer and more interesting! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.