Monster breeding shed frame

by juminos·v1.1.3·Updated 2025-11-05

Added a framework for raising monsters, including the new 'Monster Breeding Shed' building and 'Monster Incubator' machine, as well as custom 'Beast Tamer' rings

Screenshots 4 screenshots

About this mod Machine translation

Added a framework for raising monsters, including the new 'Monster Breeding Shed' building and 'Monster Incubator' machine, as well as custom 'Beast Tamer' rings

Monster Hutch Framework

🎮 **A monster breeding system that makes Stardew Valley more colorful! **

🏰Monster breeding shed

🌟 **New building experience**

  • Find the new monster den in Robin's building menu
  • Use the appearance of the slime breeding shed before version 1.6 (larger than the current slime breeding shed)
  • The interior is regarded as a slime breeding shed, and the slime breeding function is still effective

📊 **Capacity configuration**

  • Supports 20 slime capacity limit by default
  • Can accommodate up to 40 monsters in total
  • Provides 8 sinks to keep monsters hydrated

🏗️ **Extended functions**

  • Optional basement extension (enabled in configuration options)
  • Monsters in the basement area are inaccessible, but barrels can work normally

🔬 Monster Incubator

⚗️ **Appearance and Function**

  • Appearance similar to slime incubator
  • Used to hatch monsters added by this framework content pack

🔧 **Get and Make**

  • After reaching 6 hearts, you will receive a letter from the wizard to unlock the recipe.
  • Crafting requires: 2 Iridium Bars + 50 Void Essence
  • Starting incubation requires 10 void essences as "fuel"

👹 Monster system

🎯 **Behavioral Characteristics**

  • Created based on a subset of original game monsters
  • Behavior copies the base type used
  • Will attack players like wild monsters (unless wearing the correct trainer ring)

💧 **Feeding Mechanism**

  • Shares the same sink system as slime
  • One water tank can "moisturize" up to 5 monsters
  • "Nourished" monsters can produce items at night like chicken coop animals
  • Auto collector works here

💍 Tamer Ring

🛡️ **Protective Function**

  • Rings added by vanilla or mods can be defined as "tamer" rings for these new monsters
  • Functions similar to the Slime Tamer Ring
  • In addition to preventing players from taking damage, it can also prevent players from causing damage to related monsters

❤️ **Interactive experience**

  • You can "touch" monsters when wearing related rings
  • Although there are no actual effects, there will be sounds and speech bubbles

⚙️ Configuration options

🛠️ **Rich customization settings**

  • **HutchExpansion**: Whether to add a basement extension to the monster hutch
  • **RandomizeMonsterPositions**: Whether to randomize monster positions every day
  • **HutchSlimeCapacity**: The maximum slime capacity of the monster hut
  • **HutchMonsterCapacity**: The total monster capacity of the monster breeding shed
  • **DoubleNodeDrops**: Whether to double the number of ores, gems, etc. dropped in the monster breeding shed
  • **IncubatorIsAffectedByCoopmaster**: Whether the incubation time is affected by the occupation of livestock expert

🔗 Compatibility

✅ **Perfectly Compatible**

  • Compatible with Ring Overhaul Mod
  • Compatible with mods that allow more rings to be worn
  • Any slime hut mod should work properly

🛠️Modder

📚 **Development Resources**

  • Refer to the modding guide to create content packs
  • Check out the Monster Breeding Starter Pack for an example
  • Note: When modifying the internal map of the monster breeding shed, the built buildings need to be demolished to avoid game crashes

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✨ **Make your farm life more colorful and experience the fun of raising various magical monsters! **

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
MonsterHutchFramework
File size
750.0 KiB
SHA-256
238096674c342c5d248909907433bf5c42fbb9e785d823d966d20b5879c8c6a7
Stored at
2026-10-10 21:22