Metalcore turns pastoral - Eastscape Expansion
An expansion mod that adds a friendly beekeeper to the East Scarp region, who holds quite a few secrets.
Screenshots 6 screenshots
About this mod Machine translation
An expansion mod that adds a friendly beekeeper to the East Scarp region, who holds quite a few secrets.
Metalcore Goes Cottagecore - East Scarp Addon
Hidden within an ancient bay is a woman who lives in the present. She's always on her feet, and her only companions are her old service dog and a chicken that seems to see right through you.
🌟 **Metalcore to Pastoral** is an expansion module for Eastscape that introduces Cambria and her pets! This mod contains 7 events, a new special order, a new crop, and more in future updates.
🎭Character introduction
**Cambria Lilian Castlegrove**
- **Nickname**: Camie, Castle
- **Age**: 32 years old
- **Birthday**: Winter 11th
- **Height**: 5'10"/178cm
- **Pronoun**: she/her
- **RESIDENCE**: Old Castlegrove House, Lore Bay
- **Personality**: Introverted but friendly, with a maternal side, always putting others before yourself
- **Occupation**: Currently - beekeeper and coffee farmer; once - tattoo artist and metalcore singer
- **Romanceable**: No
**Orchid**
- **age**:???
- **Character**: Resonates with the void and *will* make it a problem for everyone. Prefer nachos to humans, yes it's a threat
- **Occupation**: Currently - Seat warmer and prank expert; Formerly - [DATA EXPUNGED]
**Jupiter**
- **Age**: About 10 years old
- **Character**: Don't trust him with your money. Who says an old dog can't learn new tricks?
- **Occupation**: Currently - flâneur and squirrel chaser; once - service and emotional support
🎮Event Guide
**0 hearts**
- Talk to her once
- towns
- 6 a.m. to 6 p.m.
**0.5 hearts**
- Lore Bay
- 6 a.m. to 6 p.m.
**2 hearts**
- forest
- 10 am to 6 pm
- sunny
**4Hearts #1**
- Alex's house
- 10 am to 6 pm
**4 Hearts #2**
- Lore Bay
- 4pm to 8pm
- sunny
**6 hearts**
- Receive letters
- Eastscape
- any time
**10 hearts**
- Lore Bay
- 5pm to 8pm
- sunny
⚙️ Installation requirements
**Required Mods**:
- Content Patcher
- East Scarp [Version 2.4.17 or newer]
- Custom Companions
- M. E. E. P.
- SpaceCore
Cambria can be met immediately, but her schedule may take her all over town. It is recommended to use Schedule Viewer to view her location.
**Other recommended modules**:
- Event Lookup
- Lookup Anything
🔧 Configuration options
**PortraitStyle**
Select the portrait style used by Cambria
**Exclude from Perfection**
Make MGC items not necessary to achieve perfection
🔄 Compatibility
Metalcore turns pastoral style and is fully compatible with expansion modules such as Stardew Valley Expansion Edition, Ridgeside Village, etc.
🚀 Future updates
Compatibility is an ongoing project. Currently Cambria provides dialogue for some custom events and specific expansion packs.
Short-term updates will add more conversation topics and more conversations that have a chance to trigger if certain mods are installed.
In addition to more compatibility content, there are plans to add more crops and NPCs to expand not only Cambria's story, but Orchid's story as well.
🙏 Special thanks
**Contributors**:
- Eastscape Community - Support, Encouragement, and More
- LemurKat - Initial setup of Lore Bay and creator of ES
- HimeTarts - Initial portrait of Cambria, the ARV creator who inspired me
- YriKururu - Initial appearance of Cambria house
- Annette - Exterior of the Cambria shed
- NinTheCactus - Portrait of Cambria
- Gweniaczek - Bernese Mountain Dog sprites allowed
- Skab - The ruins that make up the Bay of Lore and the redesigned house of Cambria
**Special thanks**:
TheLoreSeeker - Portraits of Orchid and Jupiter. Although he didn't get to see release, without his continued inspiration and ideas, the mod wouldn't exist.
Orthorn - Provided a lot of inspiration for the mod's backstory. is another source of motivation that pushes me to continue working.
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.