mayor's town

by ThatKingKai·v0.5·Updated 2025-10-22

Dwarf Fortress meets Stardew Valley! Adding a layer of city management gameplay to Stardew Valley!

About this mod Machine translation

Dwarf Fortress meets Stardew Valley! Adding a layer of city management gameplay to Stardew Valley!

Mayor's Town

✨ **Mayor’s Town – Stardew Valley Expansion Mod** ✨

*Requirements: SpaceCore, ContentPatcher, Central Station*

🏡Module Introduction

"Mayor's Town" is a large-scale Stardew Valley mod that opens up a new realm for you: building and managing an entire town from scratch. Early in your first summer, Mayor Lewis will task you with leading the development of a brand new settlement outside of Pelican Town.

🎥 Show video

Click to watch the module introduction video

🎮 Core Concept

On Day 5 of the first summer, players are invited to purchase a newly cleared tract of land next to the highway. This land will become the base of a fully player-managed town, where you can:

  • 🏗️ Build buildings using prefabs
  • 👥 Recruit and manage a growing villager population
  • 💼 Assign work and automate production chain
  • 🍎 Fulfill town needs such as food, medical, entertainment and defense
  • 🌟Create thriving new communities in remote locations

⚙️ System Overview

✅ Requirements and unlocking conditions

  • Starting on the 5th of summer of Year 1
  • 50,000g to buy new land
  • After a 7-day clearing phase, the town can be reached via the bus network from Central Station

🔧 System to be implemented soon

  • Disease and wound systems (treatment through clinic)
  • Happiness system (affected by food, entertainment, medical care, safety, etc.)
  • Guard patrol system (guards protect the town and escort miners)

🔄 Game Loop

  • Purchase land after meeting the requirements
  • Build the city hall and generate the first batch of villagers
  • Build housing and functional buildings (farms, clinics, taverns, etc.)
  • Assign jobs to villagers and observe them maintaining the town independently
  • Expand production, manage resource chains, and maintain happiness and safety
  • Create a prosperous second economy parallel to the farm

👨‍🌾 Villager roles and automation

Each building type corresponds to a job role. Once assigned, villagers will automatically perform the duties associated with their building:

  • **Water Carrier**: Provides water from wells to up to 10 villagers
  • **Farmer**: take care of the greenhouse
  • **Doctor**: heals wounds and restores villagers' health

🏘️ Initial building type

  • **Town Hall** - must be built first, only one can be built, 2-3 villagers will be generated after completion
  • **Huts** - Villagers are automatically assigned housing; vacant huts may attract new residents overnight
  • **Villager Greenhouse** - Produces food for villagers, 4 different crops can be set
  • **Clinic** - assign villagers to become doctors and treat injured villagers
  • **Water Well** - Produces water for villagers (each well supplies up to 10 people)

📖 Story and Progress

On Day 5 of your first summer, Mayor Lewis personally visited your farm to share exciting news:

*"A huge tract of land just opened up next to the highway. I think you're the perfect person to make it a great place - come talk to me when you're ready."*

🚀 Progress steps

  • Meet Mayor Lewis: He comes to the farm at dawn and offers to buy new land
  • Purchase land: sign the title deed and wait for the 7 game days clearing period
  • Unlock access: After 7 days, the bus stop appears permanently, and Mayor Lewis informs you that you can take the bus to the new town.
  • Name your town: Name your settlement when you first arrive
  • Meet the previous owner: Starts with a short tutorial explaining prefabricated buildings and villager management
  • Return to see Mayor Lewis: he offers to be your "contractor", managing the construction like Robin did on the farm
  • Build the Town Hall: Start town expansion and unlock all other buildings
  • Build huts: Villagers need housing! One hut per villager!
  • Build a greenhouse: Villagers need food! Build a greenhouse and choose available crops with seeds
  • Build a well: Villagers need water, and one well …

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Mayor's Town v0.5 Alpha Test
File size
279.8 KiB
SHA-256
377d84cad819d783734f6fd903a6f39be712f82a1c74e0eb08cf768fad91c5d1
Stored at
2026-10-10 17:09