Magic Skills - Magic Skills Mod

by Moon Slime·v1.6.0·Updated 2025-10-20

A reimagined ported version of spacechase0's Magic module. Spellbooks, mana bars, and new skills have been added to the game!

Screenshots 8 screenshots

About this mod Machine translation

A reimagined ported version of spacechase0's Magic module. Spellbooks, mana bars, and new abilities have been added to the game!

magiccraft

🎮 Start your magical journey

First, get 2 hearts from the wizard (5 hearts when using the SVE mod to match his storyline). You will then have a cutscene with the wizard to unlock your magical potential, which takes 1 day (go to sleep!). Afterwards, head to the Altar of Joba in Pierre's Shop to replace your spells.

To learn spells, you need to analyze objects, places, and maybe even people! Can you collect all 30 spells?

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✨ Core Functions

  • **Spell Acquisition**: Use the Arcane School's "Analysis" spells to acquire new spells
  • **Experience System**: Gain experience points by casting spells!
  • **Enchanting and Disenchanting**: Improve item quality and help solve inventory problems
  • **REMOTE OPERATION**: Crawl/harvest machines remotely! No need to go to them
  • **Charm Magic**: Charm your friends with magic and increase friendship at the cost of health
  • And more to come!

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⌨️ Control instructions

  • **Q**: modifier key for this module
  • **Q+Tab**: Switch spell page
  • **Q+1**: Use the first spell
  • **Q+2**: Use the second spell
  • **Q+3**: Use the third spell
  • **Q+4**: Use the fourth spell
  • **Q+5**: Use the fifth spell

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📚 Career system

**Student Route**:

  • Level 5: Student - Spell upgrade points +2
  • Level 10: Expert - +2 spell upgrade points (total 4 points!)
  • Level 10: Scholar - Increased spell slots to 5

**Mysterious Route**:

  • Level 5: Acolyte - +0.5 mana regeneration per level
  • Level 10: Medium - +1 mana regeneration per level, stacks with Acolyte's mana regeneration
  • Level 10: Mystic - Gain +100 Max Mana

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🔗 Compatibility information

**Fully Compatible**:

  • All Professions: All custom skill professions should be compatible
  • CJB Item Spawner: All items should display correctly

-Original mastery system: Magic skills do not have a mastery system, but the experience gained will contribute to the mastery level

  • Altar of Yoba Replacement: This mod will change the glowing Altar of Yoba to match this mod
  • Magic Stardew: This mod will automatically move its mana bar 55 units to avoid overlap

**UI information display**:

UI InfoSuite 2 does not support custom skills, please use the following alternatives:

  • Xp Display: Displays the experience points gained by magic skills
  • Abilities - Experience Bars: Display custom skill experience gains and display them as progress bars
  • Experience Bars: should be compatible with all custom skills

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🛠️ Mod author information

  • All art assets are loaded via content patches
  • The wizard learning magic event is also implemented via a content patch
  • Enchanted Yorba Altar replacement also completed via content patch
  • New trigger action ``: Gives the player who triggered the action # amount of experience points
  • Any food or drink item can be made a mana potion by adding the following tag:
  • `"moonslime.ManaBarApi.ManaRestore/#"`: Restore #% of mana
  • `"moonslime.ManaBarApi.ManaFill/#"`: Restore # mana points

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🔮 Future Plans

  • Updated spell icons!
  • Possibility to add more spells!
  • Balance adjustments
  • Performance optimization!

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💫 Installation instructions

  • Install necessary modules
  • Download, unzip and place the WizardrySkill folder into the Stardew Valley mod folder
  • If installed on an existing save, the new profession should be available immediately

**IMPORTANT NOTE**:

  • Should be compatible with most other mods
  • Not compatible with Android version
  • This mod contains the mana bar API, not sure how it interacts with other mods that also have mana bars.
  • Like all spacecore skills, this mod will have issues in split-screen co-op and will not work in split-screen co-op.

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🙏 Special thanks

Thanks to the Stardew Valley Discord community, spacechase0's original magic mod (which is a remixed port), and DrBird.

This mod uses an MPL 2.0 license and anyone is free to …

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
Wizardry-1.6-v1.5.0
File size
524.1 KiB
SHA-256
e170d5a124f6f5a065091284a809646db4b54ef1ccd22d3660ab112d2a7bd4e4
Stored at
2026-10-10 19:35