Location specific experience gain module

by casualcozy·v1.0.1·Updated 2025-11-03

This mod allows players to gain experience points only while inside Clint's shop

Screenshots 1 screenshots

About this mod Machine translation

This mod allows players to gain experience points only when inside Clint's shop

Location-specific experience acquisition module

🎯 **Unique Experience Restricted Mod** - Gain skill experience only in specific locations!

✨ Core Functions

This mod allows players to gain skill experience points **only in Clint's shop**! When the player leaves the store, no experience will be gained.

🎮Skill range of influence

  • ✅ **Affected Skills**: Farming, Fishing, Foraging, Mining, Combat
  • ❌ **Skills not affected**: Luck

🔧 Custom options

You can easily customize this mod! Simply replace "Blacksmith" in the code with the name of any game location (which can be found on the wiki) to set the specific location conditions you want.

🎯 Usage scenarios

This module is particularly suitable for various **pure book challenge gameplay**! If you want to increase the difficulty of the game, or try a new way to play, this mod will give you a whole new experience.

🔄 Compatibility Test

  • ✅ Fully compatible with skill experience bar module
  • ✅ Can be used in existing archives
  • ⚠️ Note: It will not remove the experience gained, it will only prevent the acquisition of new experience.
  • 🔍 Preliminary testing compatible with mastery system, but more verification is needed

📝 Technical Support

If you encounter any problems during use, please provide feedback! The author will fix and improve it in time.

🔗 Resource link

source code

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💡 **Tips**: This module provides a new way of playing for players who want to challenge themselves, making experience acquisition more strategic and interesting!

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
LocationSpecificExperienceGain
File size
11.3 KiB
SHA-256
2216a4b178fb5cf40a86c5954db8d287f80d0e3986378c640ab8477d9f7d42e7
Stored at
2026-10-10 10:19