LittleNPCs - Child NPC mod
Turn your children into little NPCs. Requires ContentPatcher support.
Screenshots 2 screenshots
About this mod Machine translation
Turn your children into little NPCs. Requires ContentPatcher support.
LittleNPCs
🌟 **Turn your Stardew Valley kids into real NPCs! **
Features
✨ Let your child no longer be a simple background character, but a small NPC with an independent identity
✨ Perfectly compatible with ContentPatcher and supports rich content package expansion
✨ Provides a flexible ContentPatcher token system for easy customization
How to use
**Use existing content pack**
- The module itself does not contain resources and needs to be used with content packs
- Recommended popular content pack: The Farmer's Children
- Note: This content pack contains two parts and need to be installed at the same time
**Create custom content pack**
- Refer to the NPC data guide of Stardew Valley Wiki
- Note: NPC configuration data is automatically generated by the module and does not need to be provided in the content pack
ContentPatcher Token
Starting with version 1.1, the mod offers the following tokens:
- `Candidus42.LittleNPCs/FirstLittleNPC`
- `Candidus42.LittleNPCs/SecondLittleNPC`
**Supported parameters:**
- Name
- Display Name (DisplayName)
- Gender
- BirthSeason
-BirthDay
-Age
**Usage example:**
```
{{Candidus42.LittleNPCs/FirstLittleNPC: Name}}
```
Technical Description
🕒 NPC conversion takes place at 6:10 every day, you may see unconverted children before this time, this is normal
compatibility
🔄 Support the conversion of content packages of the old ChildToNPC module
📖 For detailed conversion guide, please refer to GitHub README
---
*Thanks to lemurkat for his suggestions and bug reports to help improve this mod! *
*Source code can be viewed on GitHub*
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.