Kitsch Blue Grass
Replace map colors with retro style! Changes the colors of buildings, plants, and other objects in and around town.
Screenshots 8 screenshots
About this mod Machine translation
Replace map colors with retro style! Changes the colors of buildings, plants, and other objects in and around town.
Kitsch Blue Grass vintage blue grass recolor 🌟
💙 **Source of inspiration**
I really like collingbe's Bluegrass mod.
Inspired by his work, I created my own version of vintage bluegrass ✨
Thanks to collingbe for allowing this spin-off!
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📞 Contact us
**Bug Report**
✨ Please provide bug screenshot (or gif) + SMAPI log ✨
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🔄 Update log
**1. CP Update**
- General module configuration menu
- [Basic, Mine, SVE, SDS] switch options
**2. Added SDS support**
- Newly added Seven Deadly Sins module support
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📥 Installation Guide
**1. Install the latest version of the module**
**SVE User**
- SMAPI
- GMCM
- Stardew Valley Expanded
**SDS USER**
- SMAPI
- GMCM
- Seven Deadly Sins
**Basic version users**
- SMAPI
- GMCM
**2. Special instructions for SDS users**
- Use assets-SDS-SevenDeadlySins folder
- CP does not work with the above folders
- Paste the files into the SDS original mod folder
**3. Run the game**
- Launch the game using SMAPI
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🎨 PNG file users
**>> Recommended for custom map users, PNG merge users <<**
**1. File merge**
- Need to merge [Cursors], [Cursors2], [springobjects] and other files with your own files
**2. File replacement**
- Need to replace the original files in the SVE and SDS folders
- Replace them with the files you are using
**File location description**
- **SVE**: Stardew Valley Expanded\[CP] Stardew Valley Expanded\assets\Tilesheets
- **SDS**: Seven Deadly Sins[CP] Seven Deadly Sins\assets\Maps
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🙏 Special thanks
- **SVE: Stardew Valley Expanded**
- **Collonbe's Blue Grass Recolor**
- **delloti's PNG file change**
- If you speak Korean, I highly recommend this mod
- **SDS: Seven Deadly Sins**
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.