inch to metric system
Changed measurement units in the English version of the game to the metric system
Screenshots 3 screenshots
About this mod Machine translation
Changed measurement units in the English version of the game to the metric system
Inches To Metric System
🌍 **Say goodbye to inches and embrace metric units! **
As someone who is used to using the metric system, not knowing the true size of the fish every time I fish always annoys me 😫 Although the game has been converted to metric in multiple localized versions, the English version lacks this option, so this mod was born!
✨ Module function
This mod uses Content Patcher to replace the in-game measurement units with the metric system:
- 🐟 **All Fish**: Size display changed from inches to centimeters
- 🛣️ **Road Sign**: Distance display in the introduction scene changed to meters
- 👨 **Shane Dialogue**: Change "6 inches" to "15 cm"
- 👩 **Hailey's dialogue**: Change "twenty miles" to "thirty kilometers"
📥 Installation Guide
- First install SMAPI
- Install Content Patcher
- Place this module into the Stardew Valley/Mods folder
- Run the game using SMAPI
- 💡 **Optional**: If you need a 24-hour clock, you can view related modules
🔧 Compatibility Notes
The mod will work with any version of the game, as long as other mods don't replace the same content in the following files:
- Fish.xnb
- Intro.xnb
- Dialogue/Haley.xnb
- MarriageDialogueShane.xnb
- StringsFromCSFiles.xnb
⚠️ **IMPORTANT NOTE**: If the 24-hour clock module is used at the same time, the recorded fish size may be abnormal. Please review the guide to resolve this issue.
🙏 Special thanks
Thanks to DaniAlbrtSancEs for helping update the mod, and PinkSerenity for helping resolve compatibility issues with the 24-hour clock mod!
🎮 **Enjoy the mod and have fun! **:D
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.