General module configuration menu
Added an in-game interface to edit configuration options of other mods.
Screenshots 1 screenshots
About this mod Machine translation
Added an in-game interface to edit configuration options of other mods.
Generic Mod Config Menu
🎮 **Universal Mod Configuration Menu** Adds a built-in interface to the game, allowing you to edit the configuration options of other modules directly in the game. Note that this only works with mods specifically designed to support this functionality.
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📥 Installation Guide
- Install the latest version of SMAPI
- Extract the module folder to the `Stardew Valley/Mods` directory
- Launch the game using SMAPI
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🎯 Instructions for use
Players use
You can edit settings in the title screen (via the gear button) or in-game (at the bottom of the game options menu). This only applies to mods designed to support a universal mod configuration menu, some mods may only allow configuration editing in the title screen.
💡 **Tip**: Changes take effect immediately after saving, no need to restart the game!
Mod Developer
- **C# Mods**: See the Mod Developer Documentation
- **Content Patcher Package**: No action required! Content Patcher will automatically add a configuration interface for you
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🔧 Compatibility
✅ Compatible with Stardew Valley version 1.5.5+
✅Support Linux/macOS/Windows system
✅Supports single player and multiplayer games
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🔗 Related links
- Update log
- source code
🌟 **Make your module configuration experience more convenient and intuitive! **
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.