Fully functional mine elevator (starting at level 120)
Tired of repeatedly leveling up in the mines to get to the more interesting Skull Cave? This mod gives you access to a fully functional mine elevator that reaches level 120 right from the start.
Screenshots 1 screenshots
About this mod Machine translation
Tired of repeatedly leveling up in the mines to get to the more interesting Skull Cave? This mod gives you access to a fully functional mine elevator that reaches level 120 right from the start.
Fully functional mine elevator
🚀 **Tired of leveling up repeatedly in the mines? ** This module allows you to reach the 120th floor directly from the beginning and enter the exciting skull cave adventure!
✨ Main functions
- **Direct Access to Level 120**: The complete mine elevator system is available from the start of the game
- **Keep vanilla progress**: still need to visit level 5 and level 40 to complete the mining mission
- **Does not affect the plot**: The story line of the Adventurers Guild progresses normally.
📝 IMPORTANT NOTE
⚠️ **Please note**:
- You still need to visit layers 5 and 40 in order to complete the mining mission
- Just use the elevator to reach these floors, no actual digging required
- Still need to kill 10 slimes to unlock the Adventurer's Guild building
🔧 Compatibility
✅ Should be compatible with all other mods, please inform the author if you find any conflicts
🛠️ Installation requirements
- SMAPI needs to be installed
- Unzip the file and copy it to the Mods folder
🙏 Acknowledgments
Special thanks to the members of the Stardew Valley Discord community for their coding support for this mod!
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💎 **Start your Skull Cave adventure now! ** Say goodbye to repeated mine level grinding and experience the most exciting part of the game directly!
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.