Ferngil Forest
Added a small clearing and a new befriendable NPC in the fictional Ferngil Forest, reachable via the Central Station train.
About this mod Machine translation
Added a small clearing and a new befriendable NPC in the fictional Ferngil Forest, reachable via the Central Station train.
ferngil forest 🌲
✨ Latest updates
**Version 1.1 - New areas and full NPC characters! **
Meet the vampire **Ceridwen**! He spends his days in the caves of the underground passages.
Ceridwen is a befriendable character (platonic relationship) with special events at 2, 4, 6, 8 and 10 hearts. Except for wandering in Ferngil Forest on rainy days, he spends most of his time in his underground lair.
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🌳 Explore unknown territories
Venture beyond the familiar borders of Stardew Valley's forests to the hidden Ferngil Forest - a pristine and unexplored corner of the Ferngil Republic. In a secluded clearing, a long-forgotten station is mysteriously resurrected by a mysterious figure... Secrets that have been dormant for decades are waiting for you to discover. Dare to explore?
🚂 Features
- **Seasonal Gathering Area**: a unique gathering/mining area accessible via the Central Station rail network
- **DYNAMIC ENVIRONMENT**: Gathering plants changes with the seasons, but summer fish are available year-round from mysteriously heated ponds
- **Hidden Area**: After upgrading your ax and pickaxe, you can enter the sewer area
- **Mystery Mechanic**: The three pillars in the forest use a custom tile attribute DLL based on the Galaxy Sword trigger
- **Mysterious Merchant**: A mysterious figure sits at a nearby picnic table all day, selling a selection of mushrooms year-round
🔧 Compatibility
Fully compatible with all other mods, including recolor mods.
*Note: The screenshots use DaisyNiko’s Earthy Recolour module*
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.